Unity lib to help building prototypes really fast
Will be updated often, my goal is to have everything needed to create a complete prototype of a game easily, and to give some tools to improve it when needed without much work
For now:
- Global variables (Scriptable Objects to globaly keep values) witch can be changed and saved while in play mode
- Events managing to easily and quickly create new events, also provides listeners to subscribe to them without writing any code.
- Game Manager to handle additive scene loading with events all the way along the loading process of the scene
- Scene/View logic to create and manage scenes with ease.
- Complete documentation on all the code already in the project
- Level manager to quickly add levels to the game
- Complete documentation on all the code already in the project
- Complete comments on all the code Already in the project
- Complete game scene to finish the very basics of the project
- Added comments on all new files
- Added tooltip on every public variable of the project
- Added Auto add button on all the listeners
Coming soon:
- Do know what but it'll be cool
- Some Todo fixes
Last Updates:
- Added Auto add button on all the listeners
- Added button in the FrancoisSauce MenuItem to reset rpogression
NEEDED PAID ASSETS:
- Odin: if you don't have odin you can still use the project. Just remove the ODIN_INSPECTOR Symbols in Edit->ProjectSettings->Player->OtherSettings->ScriptingDeviceSymbols (Erase the actual content and justpress enter, it will recompile your project without defining this symbol.
- FantasyUI for some images, not mandatory to work, but looks nicer with it (I'll maybe do something about this one day)