Type: bool
Function: Enable or disable the gamemode.
Default Value: false
Use the Plugins/BattleRoyale/config.yml
file
Type: bool
Function: Output room names in current seed to a file.
Default Value: false
Type: int
Function: How many items should be spawned.
Default Value: 100
Type: int
Function: What class (by id) to spawn the SCPs or the "Border" as.
Default Value: 0 or Scp173
Type: float
Function: How much health the battle_scp
will spawn with.
Default Value: 1000.0
Type: float
Function: How much health the Class-Ds will spawn with.
Default Value: 100.0
You can configure where players will spawn and what they will spawn with.
Type: String List
Function: What different room tiers there is.
Default Value: LCZ
Notes: When battle_tier_start_rooms
or battle_tier_rooms
is not in the config file, this will be the default value.
Type: String Dictionary
Function: The random item spawn rooms and their tiers are.
Default Value:
LCZ_Curve: LCZ
,
LCZ_Crossing: LCZ
,
LCZ_TCross: LCZ
,
LCZ_Airlock: LCZ
,
LCZ_Straight: LCZ
Type: String Dictionary
Function: The Class-D spawn rooms and their tiers are.
Default Value:
LCZ_Curve: LCZ
,
LCZ_Crossing: LCZ
,
LCZ_TCross: LCZ
,
LCZ_Airlock: LCZ
,
LCZ_Straight: LCZ
Type: int List
Function: What items (by id) should spawn in the tier tier_name
.
Default Value: N/A
Type: int List
Function: What items (by id) should the player spawn with in the tier tier_name
.
Default Value: N/A
battle_rooms_dbg: false
battle_tiers:
- LCZ
- HCZ
battle_tier_LCZ:
- 13
- 15
- 2
- 14
- 23
- 28
- 29
- 22
battle_tier_HCZ:
- 14
- 10
- 21
- 23
- 28
- 29
- 22
battle_tier_start_LCZ:
- 13
- 0
battle_tier_start_HCZ:
- 13
- 3
battle_tier_start_rooms:
LCZ_Curve: LCZ
LCZ_Crossing: LCZ
LCZ_TCross: LCZ
LCZ_Straight: LCZ
HCZ_Curve: HCZ
HCZ_Crossing: HCZ
HCZ_Room3: HCZ
HCZ_Straight: HCZ
battle_tier_rooms:
LCZ_173: LCZ
LCZ_372: LCZ
LCZ_012: LCZ
HCZ_Servers: HCZ
HCZ_Tesla: HCZ