SFMLGame is a C# architecture-oriented framework based on Spooker, which is in turn based on SFML.NET. However, with little changes, SFMLGame can be laid on top of any C# framework.
Features so far:
- Threaded content loading
- Logging
- Service locator/provider
- Module factory / Dependency Injection container
- Reflection-based abstract class saving members to XML.
Disclaimer: Some of the feature names might be poorly chosen. Please let me know. Also, please let me know if I'm doing something bad.
MIT