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DEPRECATED

See https://github.com/mcneel/glTF-IO

glTF-Bin

Rhinocerous plugin to export Rhino objects to glTF Binary for use on the web/mobile/VR/etc.

Rhino users with questions should go here: https://discourse.mcneel.com/t/gltf-binexport/114378

Bug reports are welcome here.

For Developers

Everything you need to know about glTF is available on this poster: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/figures/gltfOverview-2.0.0b.png

Contributions and bug reports are welcome.

Build Releases and Deploying

This project uses the Rhino7 and above PackageManger for managing the user releases. Building and deploying for both Win and Mac can be done with:

$ cd bin/Release/net48
$ /Applications/Rhino\ 7.app/Contents/Resources/bin/yak build
$ /Applications/Rhino\ 7.app/Contents/Resources/bin/yak push gltf-binexporter-XXXXXXX-any.yak

Sponsors

Stykka ApS McNeel

Contributors

Aske Doerge (original author)

Joshua Kennedy

Peter Krattenmacher

Ali Tehami

License

MIT but please make PRs if you make improvements.

About

[Deprecated See https://github.com/mcneel/glTF-IO] glTF exporter for Rhinoceros. Supports: mode-text, mode-binary, binary-draco, materials, and textures.

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