Requires Unity AR Foundation package.
Can be played in editor or on a phone with AR support.
Multiple enemy types with different behaviours and bountie: Destroyer: Targets and destroys buildings Spawner: Walks randomly and spawns chargers. Turns into a charger after a few spawns. Charger: Targets player base directly. Kamikaze: Targets player base using safest path available. Coward: Runs back to home base to heal and upgrade into a more powerful charger. All enemies have a chance to become a coward when taking a hit.