A free visual novel engine, was written for Depth of Cold.
The demo folder contains an example of use. It is written for .NET 5.0 and is cross-platform, tested on Windows, Linux and MacOS.
Simple and complex animations
Support for shaders for all types of game objects
Dynamic texture loading
Smoothing
Custom transitions of all game objects
The ability to seamlessly change music (looping part of the track to a specific part of the script)
A high-quality combination and addition of all technologies to each other