/
Commands.cs
293 lines (261 loc) · 7.05 KB
/
Commands.cs
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using Rocket.API;
using Rocket.Core.Logging;
using Rocket.Unturned.Chat;
using Rocket.Unturned.Player;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MOTDgd
{
class CommandAd : IRocketCommand
{
public AllowedCaller AllowedCaller
{
get { return AllowedCaller.Player; }
}
public string Name
{
get
{
return "ad";
}
}
public string Help
{
get
{
return "Generates link to advertisement page. After completion gives player reward.";
}
}
public List<string> Aliases
{
get
{
return new List<string>() {};
}
}
public string Syntax
{
get
{
return "";
}
}
public List<string> Permissions
{
get
{
return new List<string>() { "ad" };
}
}
public void Execute(IRocketPlayer caller, string[] command)
{
UnturnedPlayer player = (UnturnedPlayer)caller;
if (player == null)
{
Logger.Log("This command cannot be called from the console.");
return;
}
if (!Main.OnCooldown(player) && Main.Connected == true)
{
var shorten = Main.ShortenUrl("http://motdgd.com/motd/?user=" + Main.Instance.Configuration.Instance.User_ID + "&gm=minecraft&clt_user=" + player.CSteamID + "&srv_id=" + Main.Server_ID);
if (shorten != "")
{
UnturnedChat.Say(player, "For getting reward go to: " + shorten);
}
else
{
UnturnedChat.Say(player, "There was error with shortening URL. Contact your server administrator.");
}
}
else if (Main.OnCooldown(player))
{
UnturnedChat.Say(player, "You are on cooldown.");
}
else if (Main.Connected == false)
{
UnturnedChat.Say(player, "There was error while connecting to HUB. Try again later.");
}
else
{
UnturnedChat.Say(player, "Error while processing your request.");
}
}
}
class CommandCooldown : IRocketCommand
{
public AllowedCaller AllowedCaller
{
get { return AllowedCaller.Player; }
}
public string Name
{
get
{
return "cooldown";
}
}
public string Help
{
get
{
return "Tells player how much time is left before cooldown expiry.";
}
}
public List<string> Aliases
{
get
{
return new List<string>() {};
}
}
public string Syntax
{
get
{
return "";
}
}
public List<string> Permissions
{
get
{
return new List<string>() { "cooldown" };
}
}
public void Execute(IRocketPlayer caller, string[] command)
{
UnturnedPlayer player = (UnturnedPlayer)caller;
if (player == null)
{
Logger.Log("This command cannot be called from the console.");
return;
}
var data = Main.CooldownTime(player);
if (data != "")
{
UnturnedChat.Say(player, "You are on a cooldown for " + data);
}
else
{
UnturnedChat.Say(player, "You are not on a cooldown");
}
}
}
class CommandClearCooldownAll : IRocketCommand
{
public AllowedCaller AllowedCaller
{
get { return AllowedCaller.Both; }
}
public string Name
{
get
{
return "clearallcooldown";
}
}
public string Help
{
get
{
return "Clears all cooldowns on the server.";
}
}
public List<string> Aliases
{
get
{
return new List<string>() { };
}
}
public string Syntax
{
get
{
return "";
}
}
public List<string> Permissions
{
get
{
return new List<string>() { "clearall" };
}
}
public void Execute(IRocketPlayer caller, string[] command)
{
Main.Cooldown.Clear();
Logger.Log("Cooldown list cleared.");
}
}
//Fix
class CommandClearCooldownPlayer : IRocketCommand
{
public AllowedCaller AllowedCaller
{
get { return AllowedCaller.Both; }
}
public string Name
{
get
{
return "clearcooldown";
}
}
public string Help
{
get
{
return "Clears cooldown for player.";
}
}
public List<string> Aliases
{
get
{
return new List<string>() { };
}
}
public string Syntax
{
get
{
return "<player>";
}
}
public List<string> Permissions
{
get
{
return new List<string>() { "clear" };
}
}
public void Execute(IRocketPlayer caller, string[] command)
{
UnturnedPlayer player = (UnturnedPlayer)caller;
if (command.Length == 1)
{
UnturnedPlayer remPlayer = UnturnedPlayer.FromName(command[0]);
if (remPlayer != null)
{
Main.Cooldown.Remove(remPlayer.CSteamID);
Logger.Log("Cleared cooldown for player " + remPlayer.DisplayName);
}
Logger.LogWarning("Tried to clear cooldown for " + command[0] + " but he is not on the server!");
}
else
{
if(caller == null)
{
Logger.Log("Wrong syntax of command");
}
else
{
UnturnedChat.Say(player, "Wrong syntax of command");
}
}
}
}
}