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-----------Project RPG TDL----------

----bugs----

----features----

-NPC/Player rework. NPCs and Player should have the same parent, so that their interactions with the environment will be the same.

-Use SRP interface style to make an interface for the monsters/NPCs. Perhaps use a GetNode to get the WanderController.

-Ability will need a field for its author. So friendly casted abilities only hit enemies and enemy casted abilities will only hit friendlies.

-Have stun create a visual effect on targets it has affected.

-Make the trees and bushes an Entity class.

-inventory

-slotset switching

-terrain creation ability

-implementing cooldowns

-implementing ammunition

-pin experience gain and level ups

-rename the pins class

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