-----------Project RPG TDL----------
----bugs----
----features----
-NPC/Player rework. NPCs and Player should have the same parent, so that their interactions with the environment will be the same.
-Use SRP interface style to make an interface for the monsters/NPCs. Perhaps use a GetNode to get the WanderController.
-Ability will need a field for its author. So friendly casted abilities only hit enemies and enemy casted abilities will only hit friendlies.
-Have stun create a visual effect on targets it has affected.
-Make the trees and bushes an Entity class.
-inventory
-slotset switching
-terrain creation ability
-implementing cooldowns
-implementing ammunition
-pin experience gain and level ups
-rename the pins class