/
ClienteTCP.cs
109 lines (92 loc) · 2.52 KB
/
ClienteTCP.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Xml.Serialization;
namespace ChatProyecto
{
public class ClienteTCP
{
private string IPservidor;
NetworkStream clientStream;
Byte[] data;
TcpClient client;
StreamReader readStream;
public ClienteTCP(string IP)
{
IPservidor = IP;
}
public ClienteTCP() { }
public Boolean conectarServidor()
{
try
{
client = new TcpClient();
IPEndPoint serverEndPoint = new IPEndPoint(IPAddress.Parse(IPservidor), 194);
client.Connect(serverEndPoint);
clientStream = client.GetStream();
return true;
}
catch (Exception e)
{
return false;
}
}
public void cerrarServidor()
{
client.Close();
}
public void EnviarDatos(string mensaje)
{
clientStream = client.GetStream();
data = System.Text.Encoding.ASCII.GetBytes(mensaje);
clientStream.Write(data, 0, data.Length);
}
public void EnviarDatos(Message cliente)
{
//serializa la clase usuario para poder ser mandada a traves de TCP
StreamWriter writeStream = new StreamWriter(clientStream);
string obj = Message.SerializeToString(cliente);
//Envia el tamaño del objeto convertido en string
writeStream.WriteLine(obj.Length);
writeStream.Flush();
//Envia el string
writeStream.Write(obj);
writeStream.Flush();
}
public static void RecibirDatos(Message message, Form1 form)
{
form.recibirMensaje(message);
}
public TcpClient Client
{
get
{
return client;
}
set
{
client = value;
}
}
public NetworkStream ClientStream
{
get
{
return clientStream;
}
set
{
clientStream = value;
}
}
}
}