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Doge.gg-client

This project is a client for my application from another repository Doge-gg.

It has 2 jobs:

  • Reading the League of Legends live client API and relaying it over websocket to the server
  • Reading process memory to find an if an in game skillshot (spell that moves in a line) was cast and hit and also relaying that over the same websocket

The project uses asynchronous patterns to allow for event based websocket communication.

The WPF application is just a simple shell around that shows with red and green rectangles whether or not a service is up or down (server, process memory etc.)

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