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DotNetOpenServer SDK is a lightweight fully extendable client/server application framework enabling developers to create efficient, fast and secure cloud based mobile device and desktop applications. Unlike most frameworks built on HTTP and REST, DotNetOpenServer has been built from the ground up with highly efficient stateful binary protocols.

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DamienDoumer/DotNetOpenServerSDK

 
 

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DotNetOpenServer SDK

Overview

DotNetOpenServer SDK is an open source lightweight fully extendable TCP socket client/server application framework enabling developers to create highly efficient, fast, secure and robust cloud based smart mobile device and desktop applications. Why? Unlike most application server frameworks, which are implemented over slow inefficient stateless protocols such as HTTP, REST and SOAP that use ASCII data formats such as JSON and XML, DotNetOpenServer has been built from the ground up with highly efficient stateful binary protocols.

How to Article

For an easy tutorial on how to use this SDK goto: http://www.UpperSetting.com/DotNetOpenServerArticle

Prerequisites

  • .NET 4.5.2 or later
  • Microsoft® Visual Studio 2013 or later
  • log4Net (optional)
  • Java SE Development Kit 7 Update 75 or later
  • Eclipse (optional)
  • Android Studio (optional)
  • Xcode (optional)
  • J2ObjC (optional)

.Net

NuGet

The DotNetOpenServer SDK .Net libraries are available via NuGet from the following locations: https://www.nuget.org/packages/UpperSetting.OpenServer.Shared/ https://www.nuget.org/packages/UpperSetting.OpenServer.Windows.Shared/ https://www.nuget.org/packages/UpperSetting.OpenServer/ https://www.nuget.org/packages/UpperSetting.OpenServer.Windows.Client/ https://www.nuget.org/packages/UpperSetting.OpenServer.WindowsMobile/ https://www.nuget.org/packages/UpperSetting.OpenServer.Protocols.Hello.Shared/ https://www.nuget.org/packages/UpperSetting.OpenServer.Protocols.Hello.Client/ https://www.nuget.org/packages/UpperSetting.OpenServer.Protocols.Hello.Server/ https://www.nuget.org/packages/UpperSetting.OpenServer.Protocols.KeepAlive/ https://www.nuget.org/packages/UpperSetting.OpenServer.Protocols.WinAuth.Shared/ https://www.nuget.org/packages/UpperSetting.OpenServer.Protocols.WinAuth.Client/ https://www.nuget.org/packages/UpperSetting.OpenServer.Protocols.WinAuth.Server/

Installation

To create a Windows Server application, run the following commands in the Package Manager Console:

PM> Install-Package UpperSetting.OpenServer

PM> Install-Package UpperSetting.OpenServer.Protocols.Hello.Server

PM> Install-Package UpperSetting.OpenServer.Protocols.KeepAlive

PM> Install-Package UpperSetting.OpenServer.Protocols.WinAuth.Server

To create a Windows Client application, run the following commands in the Package Manager Console:

PM> Install-Package UpperSetting.OpenServer.Windows.Client

PM> Install-Package UpperSetting.OpenServer.Protocols.Hello.Client

PM> Install-Package UpperSetting.OpenServer.Protocols.KeepAlive

PM> Install-Package UpperSetting.OpenServer.Protocols.WinAuth.Client

To create a Windows Mobile application, run the following commands in the Package Manager Console:

PM> Install-Package UpperSetting.OpenServer.WindowsMobile

PM> Install-Package UpperSetting.OpenServer.Protocols.Hello.Client

PM> Install-Package UpperSetting.OpenServer.Protocols.KeepAlive

PM> Install-Package UpperSetting.OpenServer.Protocols.WinAuth.Client

Android and Java

The Java JAR files necessary to create Android and Java client applications have been made available in the DotNetOpenServer SDK Java Client Release.

The DotNetOpenServer SDK Java Client release contains 4 JAR files:

  • OpenServerClient.jar - Contains the client implementation.
  • KeepAliveProtocol.jar - Contains the client side Keep-Alive protocol implemetantion.
  • WinAuthProtocol.jar - Contains the client side Windows Authentication protocol implementation.
  • HelloProtocol.jar - Contains the client side Hello protocol implementation.

iOS/OSX and Objective-C

The Objective-C source files necessary to create iOS/OSX client applications have been made available in the DotNetOpenServer SDK Objective-C Client Release.

Documentation

Detailed documentation and tutorials can be found online at the following location: http://www.UpperSetting.com/docs/DotNetOpenServerSDK/

Source Code Structure

  • Clients - Contains C#, Java and Objective-C source code for Android, iOS, Windows Phone/Mobile, Windows, Mac and Java client applications.
  • Documentation - Contains source files to generate Sandcastle based help.
  • OpenServer - Contains the Windows server source code.
  • OpenServerShared - Contains portable Windows and Windows Phone/Mobile source code.
  • OpenServerWindowsShared - Contains shared Windows client/server source code.
  • Protocols - Contains client/server application layer protocol implementation source code.
  • Samples - Contains sample client/server application source code.

Extensions

DotNetCloudServer SDK

  • Securly exposes server-side C# objects, methods, variables and events.
  • Remotely invoke methods (RMI), subscribe to variables and receive event notifications.
  • Granular read/write/execute authorization for methods, variables and events.
  • Includes a Windows Service to host your objects.

About

DotNetOpenServer SDK is a lightweight fully extendable client/server application framework enabling developers to create efficient, fast and secure cloud based mobile device and desktop applications. Unlike most frameworks built on HTTP and REST, DotNetOpenServer has been built from the ground up with highly efficient stateful binary protocols.

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  • Java 10.5%
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