Procedural First Person Shooter
This is the Unity (version 5.4.2) project of Xenatek.
Xenatek was developed mostly during 2015 summer. It is the final project of my Grade in Multimedia Engineering.
The only modification i have done since then are some details with the lighthing and a text shader, to work properly with the new Unity version (the original project was developed with Unity 5.3).
Also i have translated the comments from spanish to english.
The player has to beat procedural generated levels. The levels are divided in zones that contain:
- Enemies
- Weapons
- Puzzles
- Missions
The objective is to beat each zone and find the exit of the level. The levels become harder as the player is completing them.
Here is a gameplay of the video game: