#CIS 375 – Semester Project - ACFramework#
This program was written with the ACFramework version 2.04.
This project is to help us learn how to correctly and efficiently design, develop, and deliver a piece of software based upon a ready-made code framework.
This game has a 3D player model surviving against waves of enemy ‘zombie critters’. The player must use their weapons to eliminate enemies and make it to the next room. After a few rooms, a final boss room will be opened for the player. Once the player defeats the final boss critter, the game is over and they win. If the player loses all of their health, they lose.
Getting Started
To get started with this project, clone a copy of this repository to your local machine. git clone https://github.com/jmeterko/cis375-anderson-mengel-meterko.git
Open ACFramework.sln and execute the program.
Prerequisites
Need to have Visual Studio installed along with the C# components required by Visual Studio.
Testing
N/A
Built With
· ACFramework – Version 2.04 – C# Game Framework
· Visual Studio - .net IDE
Contributing
Please use separate branching unless you are confident in what you are committing.
git branch
ex: git branch jeradmeterko //make a new branch jeradmeterko
git checkout jeradmeterko //navigate to the new branch and begin programming
git add . || git add //add new files to staging area
git commit –m “message” //commit added files with –m “a message” Please read this important article on git commit messages: https://chris.beams.io/posts/git-commit/ git push https://github.com/jmeterko/cis375-anderson-mengel-meterko.git
//this will push your ‘committed’ code to our GitHub repo.
//if the above command fails, read the git output and see what you need to fix
git pull master //do this often to make sure you are updated on code
Authors
· Jerad Meterko – Developer – GitHub Repo Admin
· Justin Mengel – Developer
· Alex Anderson – Developer
Acknowledgments
· Dr. Childs’ ACFramework