Skip to content

Unity3d toolset for managing local and cloud application builds.

License

Notifications You must be signed in to change notification settings

Arvtesh/UnityFx.BuildTools

Repository files navigation

UnityFx.BuildTools

TODO

Synopsis

TODO

Getting Started

Prerequisites

You may need the following software installed in order to build/use the package:

Getting the code

You can get the code by cloning the github repository using your preffered git client UI or you can do it from command line as follows:

git clone https://github.com/Arvtesh/UnityFx.BuildTools.git
git submodule -q update --init

Getting binaries

Import corresponding Unity Asset Store package using the editor.

Using the package

TODO

Motivation

TODO

Documentation

Please see the links below for extended information on the product:

Useful links

TODO

Contributing

Please see contributing guide for details.

Versioning

The project uses SemVer versioning pattern. For the versions available, see tags in this repository.

License

Please see the license for details.

Acknowledgments

Working on this project is a great experience. Please see below list of sources of my inspiration (in no particular order):

  • Everyone who ever commented or left any feedback on the project. It's always very helpful.

About

Unity3d toolset for managing local and cloud application builds.

Resources

License

Code of conduct

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages