Faster fork of the official Procurement, aimed to work with large amount of tabs/items
- Removed some fancy stuff that slowed everything down (see the tests section below)
- Instant forum thread generation - no need to wait hours when selecting all items
- Total currency displayed in chaos instead of GCP (with Invasionish rates - modify them in Settings.xml)
- Uses up to 2x less RAM (when switching tabs, searching for items, etc)
- Checks for updates at start-up (currently pretty frequent)
- Various bug-fixes (check the commits in github for a full list)
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Starting up in offline mode and searching for an item with 188 tabs
- Original procurement: 00:02:48.61
- Procurement-mod: 00:00:59.17
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Creating a forum thread, containing every item from 137 tabs (by pressing "Select All" in the Trading tab)
- Original procurement: 00:19:06.14
- Procurement-mod: 00:00:26.43
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RAM usage after searching for 5 items & switching through several tabs
- Original procurement: 852MB
- Procurement-mod: 455MB
- 1.3.0.02: Added the option EnableBuyOuts to Settings.xml. It allows to set item buy out prices by right-clicking. Disabled by default.
- 1.3.0.01: First version with update check feature
- Mar 13, 2014: Added update check feature, which requires version numbering
- Mar 12, 2014: Merged official tree r200 changes - added itemhover display of corrupted state
- Mar 12, 2014: Total currency now is displayed in chaos orbs - change ratios from default in Settings.xml (using Invasion ratios as default)
- Mar 12, 2014: Greatly improved memory consumption by killing leaks + loading speed improvement
- Mar 11, 2014: Merged changes from r199
- Mar 10, 2014: Fixed Vaal Orbs
- Mar 03, 2014: Initial Release