Exemplo n.º 1
0
 public Silverfish(Player tehPlayer)
 {
     thePlayer = tehPlayer;
     _Tag = SpriteType.kSilverfishType;
     _HP = 2;
     enemy = true;
 }
Exemplo n.º 2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            player = new Player();
            gameObjectList = new List<Sprite>();
            this.IsMouseVisible = true;
            graphics.PreferredBackBufferWidth += 32;
            graphics.PreferredBackBufferHeight += 32;

            graphics.ApplyChanges();
            resolution = new Vector2(graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight);
            base.Initialize();
        }