Inheritance: Universe.Framework.Modules.IDataTransferable
 OSDMap LocalSimulationServiceConnector_OnMessageReceived(OSDMap message)
 {
     if (!message.ContainsKey("Method"))
         return null;
     switch (message["Method"].AsString())
     {
         case "CreateAgentRequest":
             CreateAgentRequest createAgentRequest = new CreateAgentRequest();
             createAgentRequest.FromOSD(message);
             CreateAgentResponse createAgentResponse = new CreateAgentResponse();
             createAgentResponse.Success = CreateAgent(createAgentRequest.Destination, createAgentRequest.CircuitData, createAgentRequest.TeleportFlags, out createAgentResponse);
             return createAgentResponse.ToOSD();
         case "UpdateAgentPositionRequest":
             UpdateAgentPositionRequest updateAgentPositionRequest = new UpdateAgentPositionRequest();
             updateAgentPositionRequest.FromOSD(message);
             return new OSDMap() { new KeyValuePair<string, OSD>("Success", UpdateAgent(updateAgentPositionRequest.Destination, updateAgentPositionRequest.Update)) };
         case "UpdateAgentDataRequest":
             UpdateAgentDataRequest updateAgentDataRequest = new UpdateAgentDataRequest();
             updateAgentDataRequest.FromOSD(message);
             return new OSDMap() { new KeyValuePair<string, OSD>("Success", UpdateAgent(updateAgentDataRequest.Destination, updateAgentDataRequest.Update)) };
         case "FailedToMoveAgentIntoNewRegionRequest":
             FailedToMoveAgentIntoNewRegionRequest failedToMoveAgentIntoNewRegionRequest = new FailedToMoveAgentIntoNewRegionRequest();
             failedToMoveAgentIntoNewRegionRequest.FromOSD(message);
             FailedToMoveAgentIntoNewRegion(failedToMoveAgentIntoNewRegionRequest.AgentID, failedToMoveAgentIntoNewRegionRequest.RegionID);
             break;
         case "CloseAgentRequest":
             CloseAgentRequest closeAgentRequest = new CloseAgentRequest();
             closeAgentRequest.FromOSD(message);
             CloseAgent(closeAgentRequest.Destination, closeAgentRequest.AgentID);
             break;
         case "MakeChildAgentRequest":
             MakeChildAgentRequest makeChildAgentRequest = new MakeChildAgentRequest();
             makeChildAgentRequest.FromOSD(message);
             MakeChildAgent(makeChildAgentRequest.AgentID, makeChildAgentRequest.OldRegion, makeChildAgentRequest.Destination, makeChildAgentRequest.IsCrossing);
             break;
         case "FailedToTeleportAgentRequest":
             FailedToTeleportAgentRequest failedToTeleportAgentRequest = new FailedToTeleportAgentRequest();
             failedToTeleportAgentRequest.FromOSD(message);
             FailedToTeleportAgent(failedToTeleportAgentRequest.Destination, failedToTeleportAgentRequest.FailedRegionID,
                 failedToTeleportAgentRequest.AgentID, failedToTeleportAgentRequest.Reason, failedToTeleportAgentRequest.IsCrossing);
             break;
         case "RetrieveAgentRequest":
             RetrieveAgentRequest retrieveAgentRequest = new RetrieveAgentRequest();
             retrieveAgentRequest.FromOSD(message);
             RetrieveAgentResponse retrieveAgentResponse = new RetrieveAgentResponse();
             retrieveAgentResponse.Success = RetrieveAgent(retrieveAgentRequest.Destination, retrieveAgentRequest.AgentID, retrieveAgentRequest.AgentIsLeaving,
                 out retrieveAgentResponse.AgentData, out retrieveAgentResponse.CircuitData);
             return retrieveAgentResponse.ToOSD();
         case "CreateObjectRequest":
             CreateObjectRequest createObjectRequest = new CreateObjectRequest();
             createObjectRequest.FromOSD(message);
             createObjectRequest.Scene = GetScene(createObjectRequest.Destination.RegionID);
             createObjectRequest.DeserializeObject();
             return new OSDMap() { new KeyValuePair<string, OSD>("Success", CreateObject(createObjectRequest.Destination, createObjectRequest.Object)) };
     }
     return null;
 }
        public bool CreateObject (GridRegion destination, ISceneEntity sog)
        {
            CreateObjectRequest request = new CreateObjectRequest ();
            request.Object = sog;
            request.Destination = destination;
            AutoResetEvent resetEvent = new AutoResetEvent (false);
            OSDMap result = null;
            m_syncMessagePoster.Get (destination.ServerURI, request.ToOSD (), osdresp => {
                result = osdresp;
                resetEvent.Set ();
            });

            bool success = resetEvent.WaitOne (10000) && result != null;
            if (!success)
                return false;

            return result ["Success"].AsBoolean ();
        }