/// <summary> /// Text stuff /// </summary> /// <param name="typef"></param> private void IncreaseScore(int typef = 0) { if (typef == 0) { int scoreInt = Int32.Parse(score.GetParsedText()); scoreInt += 100; score.SetText("" + scoreInt); } }
/// <summary> /// Text stuff /// </summary> /// <param name="typef"></param> private void IncreaseScore(int typef = 0) { if (typef == 0) { int scoreInt = Int32.Parse(score.GetParsedText()); scoreInt += 100; score.SetText("" + scoreInt); } }