Exemplo n.º 1
0
        public static void LoadControls()
        {
            InitDefaultControls();
            if (IO.FileExists("controls.xml") == false)
            {
                SaveControls();
            }
            using (XmlReader reader = XmlReader.Create(Paths.StartupPath + "controls.xml"))
            {
                while (reader.Read())
                {
                    if (reader.IsStartElement())
                    {
                        switch (reader.Name)
                        {
                        case "Up":
                        {
                            UpKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.UpArrow);
                        }
                        break;

                        case "Down":
                        {
                            DownKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.DownArrow);
                        }
                        break;

                        case "Left":
                        {
                            LeftKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.LeftArrow);
                        }
                        break;

                        case "Right":
                        {
                            RightKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.RightArrow);
                        }
                        break;

                        case "Turn":
                        {
                            TurnKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.Home);
                        }
                        break;

                        case "Run":
                        {
                            RunKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.LeftShift);
                        }
                        break;
                            //case "StandardAttack": {
                            //        AttackKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.Z);
                            //    }
                            //    break;
                        }
                    }
                }
            }
        }
Exemplo n.º 2
0
 protected override int procKeyEvent(SdlDotNet.Input.Key key)
 {
     if (key == SdlDotNet.Input.Key.Return)
     {
         return(0);
     }
     return(-1);
 }
Exemplo n.º 3
0
 public static void InitDefaultControls()
 {
     UpKey     = SdlInput.Key.UpArrow;
     DownKey   = SdlInput.Key.DownArrow;
     LeftKey   = SdlInput.Key.LeftArrow;
     RightKey  = SdlInput.Key.RightArrow;
     TurnKey   = SdlInput.Key.Home;
     RunKey    = SdlInput.Key.LeftShift;
     AttackKey = SdlInput.Key.F;
 }
Exemplo n.º 4
0
 public static void LoadControls()
 {
     InitDefaultControls();
     if (IO.FileExists("controls.xml") == false) {
         SaveControls();
     }
     using (XmlReader reader = XmlReader.Create(Paths.StartupPath + "controls.xml")) {
         while (reader.Read()) {
             if (reader.IsStartElement()) {
                 switch (reader.Name) {
                     case "Up": {
                             UpKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.UpArrow);
                         }
                         break;
                     case "Down": {
                             DownKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.DownArrow);
                         }
                         break;
                     case "Left": {
                             LeftKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.LeftArrow);
                         }
                         break;
                     case "Right": {
                             RightKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.RightArrow);
                         }
                         break;
                     case "Turn": {
                             TurnKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.Home);
                         }
                         break;
                     case "Run": {
                             RunKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.LeftShift);
                         }
                         break;
                     //case "StandardAttack": {
                     //        AttackKey = (SdlInput.Key)reader.ReadString().ToInt((int)SdlInput.Key.Z);
                     //    }
                     //    break;
                 }
             }
         }
     }
 }
Exemplo n.º 5
0
 public static void InitDefaultControls()
 {
     UpKey = SdlInput.Key.UpArrow;
     DownKey = SdlInput.Key.DownArrow;
     LeftKey = SdlInput.Key.LeftArrow;
     RightKey = SdlInput.Key.RightArrow;
     TurnKey = SdlInput.Key.Home;
     RunKey = SdlInput.Key.LeftShift;
     AttackKey = SdlInput.Key.F;
 }
Exemplo n.º 6
0
        protected override int procKeyEvent(SdlDotNet.Input.Key key)
        {
            int idx = -1;

            switch (key)
            {
            case Key.UpArrow:
            {
                switch (_state)
                {
                case SelectionState.Device:
                    if (_devRects.Length > 0)
                    {
                        _devSelectedIdx = (_devSelectedIdx - 1 < 0 ?
                                           (_devSelectedIdx + _devRects.Length - 1) : _devSelectedIdx - 1) % _devRects.Length;
                        updateDevicesIndex();

                        idx = 2;
                    }
                    break;

                case SelectionState.Calibration:
                    stopCalibration();
                    if (_calSelectedIdx == 0)
                    {
                        _state = SelectionState.Back;
                    }
                    _calSelectedIdx = _calSelectedIdx - 1;
                    break;

                case SelectionState.Back:
                    _state          = SelectionState.Calibration;
                    _calSelectedIdx = _calRects.Length - 1;
                    break;
                }
            }
            break;

            case Key.DownArrow:
            {
                switch (_state)
                {
                case SelectionState.Device:
                    if (_devRects.Length > 0)
                    {
                        _devSelectedIdx = (_devSelectedIdx + 1) % _devRects.Length;
                        updateDevicesIndex();

                        idx = 2;
                    }
                    break;

                case SelectionState.Calibration:
                    stopCalibration();
                    if (_calSelectedIdx == _calRects.Length - 1)
                    {
                        _calSelectedIdx = -1;
                        _state          = SelectionState.Back;
                    }
                    else
                    {
                        _calSelectedIdx = (_calSelectedIdx + 1) % _calRects.Length;
                    }
                    break;

                case SelectionState.Back:
                    _calSelectedIdx = 0;
                    _state          = SelectionState.Calibration;
                    break;
                }
            }
            break;

            case Key.RightArrow:
            case Key.LeftArrow:
            {
                switch (_state)
                {
                case SelectionState.Device:
                    _state = SelectionState.Calibration;
                    if (_calSelectedIdx < 0)
                    {
                        _calSelectedIdx = 0;
                    }
                    break;

                case SelectionState.Calibration:
                    stopCalibration();
                    _state = SelectionState.Device;
                    break;

                case SelectionState.Back:
                    _state = SelectionState.Device;
                    break;
                }
            }
            break;

            case Key.Return:
                switch (_state)
                {
                case SelectionState.Device:
                    //_state = SelectionState.Calibration;
                    break;

                case SelectionState.Calibration:
                    break;

                case SelectionState.Back:
                    idx = 0;
                    break;
                }
                break;

            case Key.Escape:
                stopCalibration();
                idx = 3;
                break;
            }
            return(idx);
        }