public CreatePowerup ( PowerupType powerupType, Vector2 position ) : ScrollingShooter.Powerup | ||
powerupType | PowerupType | |
position | Vector2 | The position of the projectile in the game world |
return | ScrollingShooter.Powerup |
public CreatePowerup ( PowerupType powerupType, Vector2 position ) : ScrollingShooter.Powerup | ||
powerupType | PowerupType | |
position | Vector2 | The position of the projectile in the game world |
return | ScrollingShooter.Powerup |