public IEnumerator GLTFShapeIsResetWhenReenteringBoundsDebugMode()
        {
            sceneController.isDebugMode = true;
            yield return(SBC_Asserts.GLTFShapeIsResetWhenReenteringBounds(scene));

            sceneController.isDebugMode = false;
        }
Exemplo n.º 2
0
 public IEnumerator GLTFShapeIsResetWhenReenteringBounds()
 {
     yield return(SBC_Asserts.GLTFShapeIsResetWhenReenteringBounds(scene));
 }