Exemplo n.º 1
0
 /// <summary>
 /// Updates the button input.
 /// </summary>
 /// <param name="handler">The input handler.</param>
 /// <param name="input">The input.</param>
 /// <param name="button">The bound button.</param>
 /// <param name="state">The button state.</param>
 private static void UpdateButton(IInputHandler handler, GamepadButton input, Buttons button, Buttons state)
 {
     Update(handler, input, (button & state) == button);
 }
Exemplo n.º 2
0
 /// <summary>
 /// Called when a gamepad button is pressed or released.
 /// </summary>
 /// <param name="button">The gamepad button.</param>
 public virtual void OnGamepadButton(GamepadButton button) { }