Exemplo n.º 1
0
        public void SetSector(uint id, Sector.Name sectorName)
        {
            DebugLog.Screen("Gonna set sector");

            _playerSectors[id] = FindSectorTransform(sectorName);

            var msg = new SectorMessage
            {
                SectorId = (int)sectorName,
                SenderId = id
            };

            _sectorHandler.SendToServer(msg);
        }
Exemplo n.º 2
0
        private void OnClientReceiveMessage(SectorMessage message)
        {
            DebugLog.Screen("OnClientReceiveMessage SectorSync");

            var sectorName      = (Sector.Name)message.SectorId;
            var sectorTransform = FindSectorTransform(sectorName);

            if (sectorTransform == null)
            {
                DebugLog.Screen("Sector", sectorName, "not found");
                return;
            }

            DebugLog.Screen("Found sector", sectorName, ", setting for", message.SenderId);
            _playerSectors[message.SenderId] = sectorTransform;
        }
Exemplo n.º 3
0
 private void OnServerReceiveMessage(SectorMessage message)
 {
     DebugLog.Screen("OnServerReceiveMessage SectorSync");
     _sectorHandler.SendToAll(message);
 }