Exemplo n.º 1
0
		public ResultNumber (int newX, int newY, bool chan)
		{
			sprite = new Sprite ("../../Assets/text.png");
			x = newX;
			y = newY;
			indexY = 4;
			indexX = 2;
			change = chan;
		}
Exemplo n.º 2
0
        /// <summary>
        /// Calculates if rectangles describing two sprites
        /// are overlapping on screen.
        /// </summary>
        /// <param name="s1">First sprite</param>
        /// <param name="s2">Second sprite</param>
        /// <returns>Returns true if overlapping</returns>
        public static bool Overlaps(Sprite s1, Sprite s2)
        {
            float x1 = s1.Position.X;
            float y1 = s1.Position.Y;
            float h1 = s1.Size.Height;
            float w1 = s1.Size.Width;
            float x2 = s2.Position.X;
            float y2 = s2.Position.Y;
            float h2 = s2.Size.Height;
            float w2 = s2.Size.Width;
            if (x1 < x2 + w2 &&
                x1 + w1 > x2 &&
                y1 < y2 + h2 &&
                h1 + y1 > y2)
                return true;


            return false;
        }
Exemplo n.º 3
0
        /// <summary> 
        /// Calculates if rectangles describing two sprites 
        /// are overlapping on screen. 
        /// </summary> 
        /// <param name="s1">First sprite</param> 
        /// <param name="s2">Second sprite</param> 
        /// <returns>Returns true if overlapping</returns>
        public static bool Overlaps(Sprite s1, Sprite s2)
        {
            if(s1.Position.Y > s2.Position.Y)
            {
                Sprite tmp = s1;
                s1 = s2;
                s2 = tmp;
            }

            float left1 = s1.Position.X;
            float right1 = s1.Position.X + s1.Size.Width;
            float bottom1 = s1.Position.Y + s1.Size.Height;
            float left2 = s2.Position.X;
            float right2 = s2.Position.X + s2.Size.Width;
            float top2 = s2.Position.Y;

            if(bottom1 < top2 || right1 < left2 || right2 < left1)
            {
                return false;
            }
            return true;
        }
Exemplo n.º 4
0
		public static void DrawSprite(Window window, Sprite sprite, int xpos, int ypos, int xoffset, int yoffset, int width, int height)
		{
			for (int y = yoffset; y < yoffset + height; y++)
			{
				for (int x = xoffset; x < xoffset + width; x++)
				{
					int position = (y * sprite.width * 4) + (x * 4);
					byte r = sprite.bitmap[position];
					byte g = sprite.bitmap[position + 1];
					byte b = sprite.bitmap[position + 2];
					byte a = sprite.bitmap[position + 3];

					if (a == 255)
						PutPixel(window, xpos + x - xoffset, ypos + y - yoffset, r, g, b);
				}
			}
		}
Exemplo n.º 5
0
 public Wall(Sprite sprite, Vector2 startPosition, Vector2 direction, float speed, ContentManager contMan, Rectangle collision, SoundEffect soundEffect)
     : base(sprite, startPosition, direction, speed, contMan, collision, soundEffect)
 {
 }