Exemplo n.º 1
0
 public void Deck_ShuffleRandomizesCards()
 {
     Deck deck = new Deck();
     var beforeShuffle = deck.RemainingCards;
     deck.Shuffle();
     Assert.IsFalse(beforeShuffle.SequenceEqual(deck.RemainingCards));
 }
Exemplo n.º 2
0
 public void Deck_CanDrawMultipleCards()
 {
     Deck deck = new Deck();
     var cards = deck.Draw(3);
     Assert.AreEqual(3, cards.Count());
     Assert.IsTrue(cards.All(card => card != null));
 }
Exemplo n.º 3
0
 /// <summary>
 /// Initializes a new instance of the <see cref="SolitaireBoard"/> class.
 /// </summary>
 public SolitaireBoard()
 {
     _mainDeck = new Deck();
     _mainDeck.Shuffle();
     _gamePiles = new FixedSizeStack<Card>[7];
     for (int i = 0; i < _gamePiles.Length; i++)
     {
         var pile = new FixedSizeStack<Card>(i + 1);
         for (int j = 0; j < i + 1; j++)
         {
             pile.Push(_mainDeck.Draw());
         }
         _gamePiles[i] = pile;
     }
     _suitPiles = new FixedSizeStack<Card>[4];
     for (int i = 0; i < _suitPiles.Length; i++)
     {
         _suitPiles[i] = new FixedSizeStack<Card>(13);
     }
 }
Exemplo n.º 4
0
 public void Deck_ValidObjectIsConstructed()
 {
     Deck deck = new Deck();
     Assert.AreEqual(52, deck.NumberOfCardsLeft);
 }
Exemplo n.º 5
0
 public void Deck_CanDrawSingleCard()
 {
     Deck deck = new Deck();
     Assert.IsNotNull(deck.Draw());
 }