Exemplo n.º 1
0
		protected override void LoadContent() {
			mSpriteBatch = Game.Services.GetService<SpriteBatch>();
			mInputState = Game.Services.GetService<InputHelper>();
			FocusTexture = Game.Content.Load<Texture2D>(@"Texture\focus");
			MissSound = Game.Content.Load<SoundEffect>(@"Sound\sound1");
			WinSound = Game.Content.Load<SoundEffect>(@"Sound\sound2");
			mNumberSheet = Game.Content.Load<Texture2D>(@"Texture\number");

			base.LoadContent();
		}
Exemplo n.º 2
0
		protected override void Initialize() {
			mSpriteBatch = new SpriteBatch(GraphicsDevice);
			Services.AddService(mSpriteBatch);
			
			mInputState = new InputHelper();
			Services.AddService(mInputState);

			Components.Add(new Board(this));

			base.Initialize();
		}