Exemplo n.º 1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
Exemplo n.º 2
0
 public void Init(Game1 game, ContentManager gameContentManager, GraphicsDevice gd)
 {
     this.game = game;
     this.pauseMenu = new PauseMenu(gameContentManager);
 }
 public void Init(Game1 game, ContentManager gameContentManager, GraphicsDevice gd)
 {
     gameManager.Init(gameContentManager, gd);
     this.game = game;
 }
Exemplo n.º 4
0
 public void Init(Game1 game, ContentManager gameContentManager, GraphicsDevice gd)
 {
     font = gameContentManager.Load<SpriteFont>("Fonts/ArialFont");
     this.gd = gd;
 }
Exemplo n.º 5
0
 static void Main()
 {
     using (var game = new Game1())
         game.Run();
 }
 public void Init(Game1 game, ContentManager gameContentManager, GraphicsDevice gd)
 {
     //gameManager.Init(gameContentManager, gd);
     this.game = game;
     this.mainMenu = new MainMenu(gameContentManager);
 }
Exemplo n.º 7
0
 public void InitStates(Game1 game, ContentManager gameContentManager, GraphicsDevice gd)
 {
     gamePlayState.Init(game, gameContentManager, gd);
     mainMenuState.Init(game, gameContentManager, gd);
     gameOverState.Init(game, gameContentManager, gd);
     gameWonState.Init(game, gameContentManager, gd);
     pauseState.Init(game, gameContentManager, gd);
 }