public void TestGridGameOverShouldDisplay()
        {
            this.testStr = string.Empty;
            var i = 0;
            this.keysCnt = 0;
            this.testKeys[i++] = new ConsoleKeyInfo(' ', ConsoleKey.End, false, false, false);
            this.testKeys[i++] = new ConsoleKeyInfo(' ', ConsoleKey.End, false, false, false);
            this.testKeys[i++] = new ConsoleKeyInfo(' ', ConsoleKey.E, false, false, false);
            this.testKeys[i++] = new ConsoleKeyInfo(' ', ConsoleKey.E, false, false, false);

            var view = new ConsoleView(true, this.ConsoleMock());
            view.AddPlayerEvent += (sender, args) => { };

            view.DisplayGameOver(true);
            Assert.AreEqual(this.testStr != string.Empty, true, "No output!");

            this.testStr = string.Empty;
            i = 0;
            this.keysCnt = 0;
            this.testKeys[i++] = new ConsoleKeyInfo(' ', ConsoleKey.End, false, false, false);
            this.testKeys[i++] = new ConsoleKeyInfo(' ', ConsoleKey.End, false, false, false);
            this.testKeys[i++] = new ConsoleKeyInfo(' ', ConsoleKey.E, false, false, false);
            this.testKeys[i++] = new ConsoleKeyInfo(' ', ConsoleKey.E, false, false, false);

            view = new ConsoleView(true, this.ConsoleMock());
            view.AddPlayerEvent += (sender, args) => { };

            view.DisplayGameOver(false);
            Assert.AreEqual(this.testStr != string.Empty, true, "No output!");
        }