Exemplo n.º 1
0
 private void LoadRequiredResources()
 {
     settings =
         Resources.Load <AnimatorEventsSettings>(
             "DefaultAnimatorEventsSettings");
     skin = Resources.Load("DefaultAnimatorEventsSkin") as GUISkin;
 }
        private void OnEnable()
        {
            Script = target as AnimatorEvents;

            if (!AssetsLoaded())
            {
                return;
            }

            Settings = Script.Settings;

            InitializeSerializedProperties();
        }