Exemplo n.º 1
0
 /// <summary>
 /// 初始化启动器
 /// </summary>
 /// <param name="javaPath"></param>
 /// <param name="javaXmx"></param>
 /// <param name="userName"></param>
 /// <param name="name"></param>
 /// <param name="info"></param>
 /// <param name="extarg"></param>
 /// <param name="li"></param>
 public Launcher(string javaPath, string javaXmx, string userName, string name, gameinfo info, string extarg, LoginInfo li)
 {
     OnStateChangeEvent(LangManager.GetLangFromResource("LauncherCheckJava"));
     if (!File.Exists(javaPath))
     {
         BMCLV2.Logger.log("找不到java", BMCLV2.Logger.LogType.Error);
         throw new NoJavaException();
     }
     OnStateChangeEvent(LangManager.GetLangFromResource("LauncherCheckMem"));
     _javaxmx   = javaXmx;
     _username  = userName;
     _version   = info.id;
     this._name = name;
     _game.StartInfo.FileName = javaPath;
     if (BMCLV2.Logger.debug)
     {
         _game.StartInfo.CreateNoWindow         = true;
         _game.StartInfo.RedirectStandardOutput = true;
         _game.StartInfo.RedirectStandardError  = true;
     }
     _info       = info;
     this._li    = li;
     this.Extarg = extarg;
     this._info  = info;
 }
Exemplo n.º 2
0
 /// <summary>
 /// 初始化启动器
 /// </summary>
 /// <param name="javaPath"></param>
 /// <param name="javaXmx"></param>
 /// <param name="userName"></param>
 /// <param name="name"></param>
 /// <param name="info"></param>
 /// <param name="extarg"></param>
 /// <param name="li"></param>
 public Launcher(string javaPath, string javaXmx, string userName, string name, gameinfo info, string[] extarg, LoginInfo li)
 {
     OnStateChangeEvent(LangManager.GetLangFromResource("LauncherCheckJava"));
     if (!File.Exists(javaPath))
     {
         BMCLV2.Logger.log("找不到java",BMCLV2.Logger.LogType.Error);
         throw new NoJavaException();
     }
     OnStateChangeEvent(LangManager.GetLangFromResource("LauncherCheckMem"));
     _javaxmx = javaXmx;
     _username = userName;
     _version = info.id;
     this._name = name;
     _game.StartInfo.FileName = javaPath;
     if (BMCLV2.Logger.debug)
     {
         _game.StartInfo.CreateNoWindow = true;
         _game.StartInfo.RedirectStandardOutput = true;
         _game.StartInfo.RedirectStandardError = true;
     }
     _info = info;
     this._li = li;
     this.Extarg = extarg;
     this._info = info;
 }
Exemplo n.º 3
0
 public Assets(gameinfo gameInfo, string urlDownloadBase = null, string urlResourceBase = null)
 {
     _gameInfo = gameInfo;
     _urlDownloadBase = urlDownloadBase ?? BmclCore.UrlDownloadBase;
     _urlResourceBase = urlResourceBase ?? BmclCore.UrlResourceBase;
     var thread = new Thread(Run);
     thread.Start();
 }
Exemplo n.º 4
0
        public Assets(gameinfo gameInfo, string urlDownloadBase = null, string urlResourceBase = null)
        {
            _gameInfo        = gameInfo;
            _urlResourceBase = urlResourceBase ?? BmclCore.UrlResourceBase;
            var thread = new Thread(Run);

            thread.Start();
        }
Exemplo n.º 5
0
        public static void ImportOldMc(string importName, string importFrom, Delegate callback = null)
        {
            var thread = new Thread(() =>
            {
                OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportMain"));
                Directory.CreateDirectory(".minecraft\\versions\\" + importName);
                File.Copy(importFrom + "\\bin\\minecraft.jar",
                          ".minecraft\\versions\\" + importName + "\\" + importName + ".jar");
                OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportCreateJson"));
                var info = new gameinfo {
                    id = importName
                };
                string timezone = DateTimeOffset.Now.Offset.ToString();
                if (timezone[0] != '-')
                {
                    timezone = "+" + timezone;
                }
                info.time               = DateTime.Now.GetDateTimeFormats('s')[0] + timezone;
                info.releaseTime        = DateTime.Now.GetDateTimeFormats('s')[0] + timezone;
                info.type               = "Port By BMCL";
                info.minecraftArguments = "${auth_player_name}";
                info.mainClass          = "net.minecraft.client.Minecraft";
                OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportSolveNative"));
                var libs = new ArrayList();
                var bin  = new DirectoryInfo(importFrom + "\\bin");
                foreach (FileInfo file in bin.GetFiles("*.jar"))
                {
                    var libfile = new libraries.libraryies();
                    if (file.Name == "minecraft.jar")
                    {
                        continue;
                    }
                    if (
                        !Directory.Exists(".minecraft\\libraries\\" + importName + "\\" +
                                          file.Name.Substring(0, file.Name.Length - 4) + "\\BMCL\\"))
                    {
                        Directory.CreateDirectory(".minecraft\\libraries\\" + importName + "\\" +
                                                  file.Name.Substring(0, file.Name.Length - 4) + "\\BMCL\\");
                    }
                    File.Copy(file.FullName,
                              ".minecraft\\libraries\\" + importName + "\\" + file.Name.Substring(0, file.Name.Length - 4) +
                              "\\BMCL\\" + file.Name.Substring(0, file.Name.Length - 4) + "-BMCL.jar");
                    libfile.name = importName + ":" + file.Name.Substring(0, file.Name.Length - 4) + ":BMCL";
                    libs.Add(libfile);
                }
                FileHelper.CreateDirectoryIfNotExist(".minecraft\\libraries\\" + importName + "\\BMCL\\");
                var nativejar =
                    new ZipArchive(
                        new FileStream(
                            ".minecraft\\libraries\\" + importName + "\\native\\BMCL\\native-BMCL-natives-windows.jar",
                            FileMode.OpenOrCreate));
                var nativeInfo = new DirectoryInfo(importFrom + "\\bin\\natives").GetFiles("\\.dll$");
                foreach (var fileInfo in nativeInfo)
                {
                    nativejar.CreateEntryFromFile(fileInfo.FullName, fileInfo.Name);
                }
                var nativefile = new libraries.libraryies {
                    name = importName + ":native:BMCL"
                };
                var nativeos = new libraries.OS {
                    windows = "natives-windows"
                };
                nativefile.natives = nativeos;
                nativefile.extract = new libraries.extract();
                libs.Add(nativefile);
                info.libraries = (libraries.libraryies[])libs.ToArray(typeof(libraries.libraryies));
                OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportWriteJson"));
                var wcfg = new FileStream(".minecraft\\versions\\" + importName + "\\" + importName + ".json",
                                          FileMode.Create);
                var infojson = new DataContractJsonSerializer(typeof(gameinfo));
                infojson.WriteObject(wcfg, info);
                wcfg.Close();
                OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportSolveLib"));
                if (Directory.Exists(importFrom + "\\lib"))
                {
                    if (!Directory.Exists(".minecraft\\lib"))
                    {
                        Directory.CreateDirectory(".minecraft\\lib");
                    }
                    foreach (
                        string libfile in Directory.GetFiles(importFrom + "\\lib", "*", SearchOption.AllDirectories))
                    {
                        if (!File.Exists(".minecraft\\lib\\" + System.IO.Path.GetFileName(libfile)))
                        {
                            File.Copy(libfile, ".minecraft\\lib\\" + System.IO.Path.GetFileName(libfile));
                        }
                    }
                }
                OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportSolveMod"));
                if (Directory.Exists(importFrom + "\\mods"))
                {
                    util.FileHelper.Dircopy(importFrom + "\\mods", ".minecraft\\versions\\" + importName + "\\mods");
                }
                else
                {
                    Directory.CreateDirectory(".minecraft\\versions\\" + importName + "\\mods");
                }
                if (Directory.Exists(importFrom + "\\coremods"))
                {
                    util.FileHelper.Dircopy(importFrom + "\\coremods",
                                            ".minecraft\\versions\\" + importName + "\\coremods");
                }
                else
                {
                    Directory.CreateDirectory(".minecraft\\versions\\" + importName + "\\coremods");
                }
                if (Directory.Exists(importFrom + "\\config"))
                {
                    util.FileHelper.Dircopy(importFrom + "\\config", ".minecraft\\versions\\" + importName + "\\config");
                }
                else
                {
                    Directory.CreateDirectory(".minecraft\\versions\\" + importName + "\\configmods");
                }
                OnImportFinish();
                if (callback != null)
                {
                    BmclCore.Invoke(callback);
                }
            });

            thread.Start();
        }
Exemplo n.º 6
0
 public static void ImportOldMc(string importName, string importFrom, Delegate callback = null)
 {
     var thread = new Thread(() =>
     {
         OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportMain"));
         Directory.CreateDirectory(".minecraft\\versions\\" + importName);
         File.Copy(importFrom + "\\bin\\minecraft.jar",
             ".minecraft\\versions\\" + importName + "\\" + importName + ".jar");
         OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportCreateJson"));
         var info = new gameinfo {id = importName};
         string timezone = DateTimeOffset.Now.Offset.ToString();
         if (timezone[0] != '-')
         {
             timezone = "+" + timezone;
         }
         info.time = DateTime.Now.GetDateTimeFormats('s')[0] + timezone;
         info.releaseTime = DateTime.Now.GetDateTimeFormats('s')[0] + timezone;
         info.type = "Port By BMCL";
         info.minecraftArguments = "${auth_player_name}";
         info.mainClass = "net.minecraft.client.Minecraft";
         OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportSolveNative"));
         var libs = new ArrayList();
         var bin = new DirectoryInfo(importFrom + "\\bin");
         foreach (FileInfo file in bin.GetFiles("*.jar"))
         {
             var libfile = new libraries.libraryies();
             if (file.Name == "minecraft.jar")
                 continue;
             if (
                 !Directory.Exists(".minecraft\\libraries\\" + importName + "\\" +
                                   file.Name.Substring(0, file.Name.Length - 4) + "\\BMCL\\"))
             {
                 Directory.CreateDirectory(".minecraft\\libraries\\" + importName + "\\" +
                                           file.Name.Substring(0, file.Name.Length - 4) + "\\BMCL\\");
             }
             File.Copy(file.FullName,
                 ".minecraft\\libraries\\" + importName + "\\" + file.Name.Substring(0, file.Name.Length - 4) +
                 "\\BMCL\\" + file.Name.Substring(0, file.Name.Length - 4) + "-BMCL.jar");
             libfile.name = importName + ":" + file.Name.Substring(0, file.Name.Length - 4) + ":BMCL";
             libs.Add(libfile);
         }
         var nativejar = new ICSharpCode.SharpZipLib.Zip.FastZip();
         if (!Directory.Exists(".minecraft\\libraries\\" + importName + "\\BMCL\\"))
         {
             Directory.CreateDirectory(".minecraft\\libraries\\" + importName + "\\native\\BMCL\\");
         }
         nativejar.CreateZip(
             ".minecraft\\libraries\\" + importName + "\\native\\BMCL\\native-BMCL-natives-windows.jar",
             importFrom + "\\bin\\natives", false, @"\.dll");
         var nativefile = new libraries.libraryies {name = importName + ":native:BMCL"};
         var nativeos = new libraries.OS {windows = "natives-windows"};
         nativefile.natives = nativeos;
         nativefile.extract = new libraries.extract();
         libs.Add(nativefile);
         info.libraries = (libraries.libraryies[]) libs.ToArray(typeof (libraries.libraryies));
         OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportWriteJson"));
         var wcfg = new FileStream(".minecraft\\versions\\" + importName + "\\" + importName + ".json",
             FileMode.Create);
         var infojson = new DataContractJsonSerializer(typeof (gameinfo));
         infojson.WriteObject(wcfg, info);
         wcfg.Close();
         OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportSolveLib"));
         if (Directory.Exists(importFrom + "\\lib"))
         {
             if (!Directory.Exists(".minecraft\\lib"))
             {
                 Directory.CreateDirectory(".minecraft\\lib");
             }
             foreach (
                 string libfile in Directory.GetFiles(importFrom + "\\lib", "*", SearchOption.AllDirectories))
             {
                 if (!File.Exists(".minecraft\\lib\\" + System.IO.Path.GetFileName(libfile)))
                 {
                     File.Copy(libfile, ".minecraft\\lib\\" + System.IO.Path.GetFileName(libfile));
                 }
             }
         }
         OnImportProgressChangeEvent(LangManager.GetLangFromResource("ImportSolveMod"));
         if (Directory.Exists(importFrom + "\\mods"))
             util.FileHelper.dircopy(importFrom + "\\mods", ".minecraft\\versions\\" + importName + "\\mods");
         else
             Directory.CreateDirectory(".minecraft\\versions\\" + importName + "\\mods");
         if (Directory.Exists(importFrom + "\\coremods"))
             util.FileHelper.dircopy(importFrom + "\\coremods",
                 ".minecraft\\versions\\" + importName + "\\coremods");
         else
             Directory.CreateDirectory(".minecraft\\versions\\" + importName + "\\coremods");
         if (Directory.Exists(importFrom + "\\config"))
             util.FileHelper.dircopy(importFrom + "\\config", ".minecraft\\versions\\" + importName + "\\config");
         else
             Directory.CreateDirectory(".minecraft\\versions\\" + importName + "\\configmods");
         OnImportFinish();
         if (callback != null)
         {
             BmclCore.Invoke(callback);
         }
     });
     thread.Start();
 }
Exemplo n.º 7
0
        public ActionResult MemberManagementForDetails(Dictionary <string, string> queryvalues)
        {
            string _Value = queryvalues.ContainsKey("Value") ? queryvalues["Value"] : "0";

            //   string _SearchExt = queryvalues.ContainsKey("SearchExt") ? queryvalues["SearchExt"].ToString() : "";
            ViewData["Value"] = _Value;
            Role model = new Role();
            long a     = 0;

            if (long.TryParse(_Value, out a) == false)
            {
                return(View(model));
            }
            model = RoleBLL.GetVRoleByString(new Role()
            {
                ID = long.Parse(_Value)
            });
            if (model == null)
            {
                return(View(model));
            }
            else
            {
                Role role = RoleBLL.GetGiftByString(new Role {
                    ID = long.Parse(_Value)
                });
                model.Gift       = role.Gift;
                model.GiftExpire = role.GiftExpire;

                if (model.ExtInfo == null)
                {
                    return(View(model));
                }
                else
                {
                    //SystemType

                    if (SystemType == "2")
                    {
                        ////////////////////////////////底层修改///////////////////////////////////

                        BExtInfo BExtInfo = BExtInfo.ParseFrom(model.ExtInfo);

                        model.VipGrade   = BExtInfo.VipInfo.Grade;                   //VIP等级
                        model.VipPoint   = BExtInfo.VipInfo.Current;                 //VIP点数
                        model.LevelGrade = BExtInfo.LevelInfo.Level;                 //玩家等级
                        model.ItemCount  = BExtInfo.ToolsInfo.ListToolsList.Count(); //道具


                        //IList<GameInfo> gameInfoList = BExtInfo.UserExData.ListInfoList;
                        //德州扑克
                        //GameInfo game15 = gameInfoList.Where(m => m.GameID == 15).FirstOrDefault();
                        //gameinfo g15 = new gameinfo();
                        //if (game15 != null)
                        //{
                        //    g15.dwWin = Convert.ToInt32(game15.DwWin);
                        //    g15.dwTotal = Convert.ToInt32(game15.DwTotal);
                        //    g15.maxWinChip = game15.MaxWinChip;
                        //}
                        //else
                        //{
                        //    g15.dwWin = 0;
                        //    g15.dwTotal = 0;
                        //    g15.maxWinChip = 0;
                        //}

                        //model.GameInfo15 = g15;
                        ////中发白
                        //GameInfo game13 = gameInfoList.Where(m => m.GameID == 15).FirstOrDefault();
                        //gameinfo g13 = new gameinfo();
                        //if (game13 != null)
                        //{
                        //    g13.dwWin = Convert.ToInt32(game13.DwWin);
                        //    g13.dwTotal = Convert.ToInt32(game13.DwTotal);
                        //    g13.maxWinChip = game13.MaxWinChip;
                        //}
                        //else
                        //{
                        //    g13.dwWin = 0;
                        //    g13.dwTotal = 0;
                        //    g13.maxWinChip = 0;
                        //}

                        //model.GameInfo13 = g13;
                        //十二生肖
                        //GameInfo game14 = gameInfoList.Where(m => m.GameID == 15).FirstOrDefault();
                        //gameinfo g14 = new gameinfo();
                        //if (game14 != null)
                        //{
                        //    g14.dwWin = Convert.ToInt32(game14.DwWin);
                        //    g14.dwTotal = Convert.ToInt32(game14.DwTotal);
                        //    g14.maxWinChip = game14.MaxWinChip;
                        //}
                        //else
                        //{
                        //    g14.dwWin = 0;
                        //    g14.dwTotal = 0;
                        //    g14.maxWinChip = 0;
                        //}

                        //model.GameInfo14 = g14;


                        model.Friend = (short)BExtInfo.UserExData.WMaxFriend;

                        uint     lastLoginTime = BExtInfo.UserExData.LastLoginTime;
                        DateTime dtStart       = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
                        long     lTime         = long.Parse(lastLoginTime + "0000000");
                        TimeSpan toNow         = new TimeSpan(lTime);
                        dtStart             = dtStart.Add(toNow);
                        model.LastLoginTime = dtStart;

                        model.lastMoney = BExtInfo.UserExData.LastMoney;
                    }
                    else if (SystemType == "1")
                    {
                        int    indexData = 4;
                        byte[] numData   = new byte[4];
                        Array.Copy(model.ExtInfo, indexData, numData, 0, 4);
                        int num = System.BitConverter.ToInt32(numData, 0);
                        indexData = indexData + 4;

                        byte[] DataInfo = new byte[num];
                        Array.Copy(model.ExtInfo, 0, DataInfo, 0, num);
                        while (indexData < num)
                        {
                            //类型ID
                            int typeid = System.BitConverter.ToInt32(DataInfo, indexData);
                            indexData = indexData + 4;
                            int datanum = System.BitConverter.ToInt32(DataInfo, indexData);
                            indexData = indexData + 4;


                            //VIP等级
                            if (typeid == 1)
                            {
                                model.VipGrade = System.BitConverter.ToInt32(DataInfo, indexData);
                                model.VipPoint = System.BitConverter.ToInt32(DataInfo, indexData + 4);
                                indexData      = indexData + datanum;
                            }
                            //玩家等级
                            else if (typeid == 2)
                            {
                                model.LevelGrade = System.BitConverter.ToInt32(DataInfo, indexData);
                                indexData        = indexData + datanum;
                            }
                            //道具
                            else if (typeid == 4)
                            {
                                model.ItemCount = datanum / 24;
                                indexData       = indexData + datanum;
                            }
                            //牌局
                            else if (typeid == 9)
                            {
                                int flag = indexData + datanum;
                                model.Friend = System.BitConverter.ToInt16(DataInfo, indexData);

                                uint     lastLoginTime = System.BitConverter.ToUInt32(DataInfo, indexData + 4);
                                DateTime dtStart       = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
                                long     lTime         = long.Parse(lastLoginTime + "0000000");
                                TimeSpan toNow         = new TimeSpan(lTime);
                                dtStart             = dtStart.Add(toNow);
                                model.LastLoginTime = dtStart;

                                //long lastMoney = System.BitConverter.ToInt32(DataInfo, indexData + 16);
                                //model.lastMoney = lastMoney;

                                indexData = indexData + 32;
                                while (indexData < flag)
                                {
                                    short gameid = System.BitConverter.ToInt16(DataInfo, indexData);
                                    indexData = indexData + 4;
                                    switch (gameid)
                                    {
                                    case 15:      //德州
                                        gameinfo gameinfo15 = new gameinfo();
                                        gameinfo15.dwWin      = System.BitConverter.ToInt32(DataInfo, indexData);
                                        gameinfo15.dwTotal    = System.BitConverter.ToInt32(DataInfo, indexData + 4);
                                        gameinfo15.maxWinChip = System.BitConverter.ToInt32(DataInfo, indexData + 8);
                                        model.GameInfo15      = gameinfo15;
                                        indexData             = indexData + 12;
                                        break;

                                    case 13:      //中发白
                                        gameinfo gameinfo13 = new gameinfo();
                                        gameinfo13.dwWin      = System.BitConverter.ToInt32(DataInfo, indexData);
                                        gameinfo13.dwTotal    = System.BitConverter.ToInt32(DataInfo, indexData + 4);
                                        gameinfo13.maxWinChip = System.BitConverter.ToInt32(DataInfo, indexData + 8);
                                        model.GameInfo13      = gameinfo13;
                                        indexData             = indexData + 12;
                                        break;

                                    case 14:      //十二生肖
                                        gameinfo gameinfo14 = new gameinfo();
                                        gameinfo14.dwWin      = System.BitConverter.ToInt32(DataInfo, indexData);
                                        gameinfo14.dwTotal    = System.BitConverter.ToInt32(DataInfo, indexData + 4);
                                        gameinfo14.maxWinChip = System.BitConverter.ToInt32(DataInfo, indexData + 8);
                                        model.GameInfo14      = gameinfo14;
                                        indexData             = indexData + 12;
                                        break;

                                    default:
                                        indexData = flag;
                                        break;
                                    }
                                }
                            }
                            else
                            {
                                indexData = indexData + datanum;
                            }
                        }
                    }
                    else
                    {
                    }
                }

                // 计算在线状态
                UserStateReq UserStateReq;
                // model.Minu 传一个时间长短给服务器
                UserStateReq = UserStateReq.CreateBuilder()
                               .SetUserId(Convert.ToInt32(model.ID))
                               .Build();



                Bind tbind = Cmd.runClient(new Bind(ServiceCmd.SC_USER_STATE, UserStateReq.ToByteArray()));


                switch ((CenterCmd)tbind.header.CommandID)
                {
                case CenterCmd.CS_USER_STATE:
                    UserStateRes UserStateRes = UserStateRes.ParseFrom(tbind.body.ToBytes());
                    int          state        = UserStateRes.State;
                    int          roomId       = UserStateRes.RoomId;
                    int          roomtype     = UserStateRes.RoomType;
                    model.IsOnLine = state > 0 ? IsOnLine.在线 : IsOnLine.离线;
                    model.RoomID   = roomId;
                    model.RoomType = (gameID)roomtype;
                    break;

                case CenterCmd.CS_CONNECT_ERROR:
                    break;
                }
                BaseDataView vbd = new BaseDataView
                {
                    StartDate      = DateTime.Now.AddDays(-10).Date.ToString(),
                    ExpirationDate = DateTime.Now.AddDays(1).Date.ToString(),
                    //Channels = _Channels,
                    SearchExt = _Value
                };

                IEnumerable <BaseDataInfo> ibd = BaseDataBLL.GetGameProfit(vbd);
                foreach (BaseDataInfo m in ibd)
                {
                    model.tenDayYinkui = m.ProfitAdd1 + m.ProfitDel1 +
                                         m.ProfitAdd2 + m.ProfitDel2 +
                                         m.ProfitAdd3 + m.ProfitDel3 +
                                         m.ProfitAdd4 + m.ProfitDel4 +
                                         m.ProfitAdd5 + m.ProfitDel5 +
                                         m.ProfitAdd6 + m.ProfitDel6 +
                                         m.ProfitAdd7 + m.ProfitDel7 +
                                         m.ProfitAdd8 + m.ProfitDel8 +
                                         m.ProfitAdd9 + m.ProfitDel9 +
                                         m.ProfitAdd10 + m.ProfitDel10;
                }
                foreach (BaseDataInfo m in ibd)
                {
                    model.tenDayChanchu = m.ProfitAdd1 + m.ProfitAdd2 + m.ProfitAdd3 + m.ProfitAdd4 + m.ProfitAdd5 + m.ProfitAdd6 + m.ProfitAdd7 + m.ProfitAdd8 + m.ProfitAdd9 + m.ProfitAdd10;
                }
                foreach (BaseDataInfo m in ibd)
                {
                    model.tenDayXiaohao = m.ProfitDel1 + m.ProfitDel2 + m.ProfitDel3 + m.ProfitDel4 + m.ProfitDel5 + m.ProfitDel6 + m.ProfitDel7 + m.ProfitDel8 + m.ProfitDel9 + m.ProfitDel10;
                }
                model.RemarksName = MemberCenterBLL.GetRemarksNameByID(_Value);
            }
            BaseDataView vbd2 = new BaseDataView
            {
                StartDate      = DateTime.Now.Date.ToString(),
                ExpirationDate = DateTime.Now.AddDays(1).Date.ToString(),
                //Channels = _Channels,
                SearchExt = _Value
            };

            if (_Value != "")
            {
                //ViewData["DetailProfit"] = BaseDataBLL.GetGameOutputDetailUser(vbd);
                ViewData["GameProfit"] = BaseDataBLL.GetGameProfit(vbd2);
            }
            else
            {
                ViewData["GameProfit"] = "";
            }
            Role rl = RoleBLL.GetModelByID(new Role {
                ID = Convert.ToInt64(_Value)
            });

            if (rl != null)
            {
                string nikeName = rl.NickName;
            }
            model.SendEmailCount = MemberCenterBLL.GetSendEmailCount(_Value);
            int            fishCount = 0;
            GameRecordView grv       = new GameRecordView {
                SearchExt = _Value, StartDate = DateTime.Now.AddDays(-1).Date.ToString(), ExpirationDate = DateTime.Now.AddDays(1).Date.ToString()
            };
            IEnumerable <UserFishInfo> Fishmodel = FishInfoBLL.GetUserInfo(grv);

            foreach (GL.Data.Model.UserFishInfo m in Fishmodel)
            {
                fishCount = fishCount + m.Fish1 * 200000;
                fishCount = fishCount + m.Fish2 * 1000000;
                fishCount = fishCount + m.Fish3 * 2000000;
                fishCount = fishCount + m.Fish4 * 5000000;
                fishCount = fishCount + m.Fish5 * 100000;
                fishCount = fishCount + m.Fish6 * 50000;
            }


            return(View(model));
        }