Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     //初始化
     wmanager      = WeaknessManager.main;
     ContentObject = this.GetComponentInChildren <GridLayoutGroup>().transform;
     Init();
 }
Exemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        VeryGood = GameObject.Find("VeryGood");
        Good     = GameObject.Find("Good");
        Bad      = GameObject.Find("Bad");

        VeryGoodContent = VeryGood.GetComponentInChildren <GridLayoutGroup>().transform;
        GoodContent     = Good.GetComponentInChildren <GridLayoutGroup>().transform;
        BadContent      = Bad.GetComponentInChildren <GridLayoutGroup>().transform;

        wmanager = WeaknessManager.main;
        Init();
    }
Exemplo n.º 3
0
 void Start()
 {
     //获取Manager引用
     wmanager = WeaknessManager.main;
 }
Exemplo n.º 4
0
 // Start is called before the first frame update
 void Start()
 {
     WeaknessMg = WeaknessManager.main;
 }