bool display = false; //プレイヤーがクリックされた際の表示非表示を切り替えるための変数 // Use this for initialization void Start() { //----------------------------------------------------------------------------------------------------------------- //当たり判定オブジェクト取得 //----------------------------------------------------------------------------------------------------------------- Up2 = GameObject.Find("Player2/Up2"); Down2 = GameObject.Find("Player2/Down2"); Right2 = GameObject.Find("Player2/Right"); Left2 = GameObject.Find("Player2/Left2"); //----------------------------------------------------------------------------------------------------------------- //当たり判定のスクリプト取得 //----------------------------------------------------------------------------------------------------------------- Uscript2 = GameObject.Find("Up2").GetComponent <UP2>(); Dscript2 = GameObject.Find("Down2").GetComponent <DOWN2>(); Rscript2 = GameObject.Find("Right2").GetComponent <RIGHT2>(); Lscript2 = GameObject.Find("Left2").GetComponent <LEFT2>(); //----------------------------------------------------------------------------------------------------------------- //矢印オブジェクト取得 //----------------------------------------------------------------------------------------------------------------- UpArrow2 = GameObject.Find("UpArrow2"); DownArrow2 = GameObject.Find("DownArrow2"); RightArrow2 = GameObject.Find("RightArrow2"); LeftArrow2 = GameObject.Find("LeftArrow2"); //----------------------------------------------------------------------------------------------------------------- //初期化 //----------------------------------------------------------------------------------------------------------------- Ctrigger = false; //クリック判定初期化 direction2 = 0; //向き変数の初期化 }
protected void Unnamed_Click(object sender, EventArgs e) { error = Check.InfCheck(name.Text.ToString().Trim(), email.Text.ToString().Trim(), policeNum.Text.ToString().Trim()); if (error[0] == 1) { nameTip.Style.Add("display", "inline"); UP1.Update(); } else { nameTip.Style.Add("display", "none"); UP1.Update(); } if (error[1] == 1) { mailTip.Style.Add("display", "inline"); UP3.Update(); } else { mailTip.Style.Add("display", "none"); UP3.Update(); } if (error[2] == 1) { policeNumTip.Style.Add("display", "inline"); UP2.Update(); } else { policeNumTip.Style.Add("display", "none"); UP2.Update(); } if (error[0] == 1 || error[1] == 1 || error[2] == 1) { confirm.Style.Add("display", "none"); UPelse.Update(); } else { confirm.Style.Add("display", "normal"); UPelse.Update(); } }