Exemplo n.º 1
0
        public static void ApplyDrop(Player player, World world, Vector2 pos, int item, float amount, bool fromPlayer)
        {
            if (fromPlayer)
            {
                if (!player.Inventory.Find(item, out var count))
                {
                    return;
                }

                if (count < amount)
                {
                    return;
                }

                player.Inventory.Remove(item, (int)amount);
                player.Inventory.Modify();
            }

            Random rand = new Random();

            if (rand.Next(0, 2) == 0)
            {
                pos.X += rand.Next(0, 8);
            }
            else
            {
                pos.X -= rand.Next(0, 8);
            }

            if (rand.Next(0, 2) == 0)
            {
                pos.Y -= rand.Next(0, 5);
            }

            TankPacket packet = new TankPacket()
            {
                Type  = 0xe,
                NetId = -1,
                Tile  = item,
                Pos   = pos
            };

            byte[] data = packet.Pack();

            Buffer.BlockCopy(BitConverter.GetBytes(amount), 0, data, 20, 4);

            player.Send(data);

            DroppedItem drop = new DroppedItem()
            {
                ItemId = item,
                Amount = (int)amount,
                Pos    = pos
            };

            world.DroppedItems.Add(world.DropId++, drop);

            world.Save();
        }
Exemplo n.º 2
0
        private static void SerializeItemDatabase()
        {
            SerializedItemData = File.ReadAllBytes("items.dat");

            TankPacket tank = new TankPacket()
            {
                Type  = 0x10,
                NetId = -1,
                State = 0x8,
                Size  = SerializedItemData.Length,
                Data  = SerializedItemData
            };

            ItemData     = tank.Pack();
            ItemDataHash = HashData(SerializedItemData);
        }
Exemplo n.º 3
0
 public void Send(TankPacket tank) => Send(tank.Pack());