private void WindowLoaded(object sender, RoutedEventArgs e) { Tkinect = new TKinect.TKinect(); DepthDisplayHelper.Init(); Tkinect.DepthFrameReady += DepthDisplayHelper.SensorDepthFrameReady; Image.Source = DepthDisplayHelper.DepthBitmap; //To connect to Studio Tkinect.DepthFrameClient.Connect("localhost", 4502); }
private void WindowLoaded(object sender, RoutedEventArgs e) { Tkinect = new TKinect.TKinect(); SkeletonDisplayHelper.Init(); Tkinect.SkeletonFrameReady += SkeletonDisplayHelper.SensorSkeletonFrameReady; Image.Source = SkeletonDisplayHelper.ImageSource; //To connect to Studio Tkinect.SkeletonFrameClient.Connect("localhost", 4503); }
private void WindowLoaded(object sender, RoutedEventArgs e) { Tkinect = new TKinect.TKinect(); DepthDisplayHelper.Init(); Tkinect.DepthFrameReady += DepthDisplayHelper.SensorDepthFrameReady; Image.Source = DepthDisplayHelper.DepthBitmap; //To connect to Studio Tkinect.DepthFrameClient.Connect("localhost", 4502); }
private void WindowLoaded(object sender, RoutedEventArgs e) { Tkinect = new TKinect.TKinect(); SkeletonDisplayHelper.Init(); Tkinect.SkeletonFrameReady += SkeletonDisplayHelper.SensorSkeletonFrameReady; Image.Source = SkeletonDisplayHelper.ImageSource; //To connect to Studio Tkinect.SkeletonFrameClient.Connect("localhost", 4503); }