Exemplo n.º 1
0
        public void TestStrictAndRuined()
        {
            int created = 0;
            int rehabed = 0;
            int destroyed = 0;
            Pool<object> op = new StrictPool<object>(1, 1,
                delegate()
                {
                    created++;
                    return new object();
                }, o => rehabed++, o => destroyed++);
            Assert.AreEqual(1, op.Count, "strict pools should immediately meet low-water");
            Assert.AreEqual(1, created);
            Assert.IsTrue(op.Available);

            object allocated = op.Obtain();
            Assert.IsNotNull(allocated);

            Assert.IsFalse(op.Available);
            Assert.IsNull(op.TryObtain());

            object obtained = null;
            // ensure Ruined works too
            Thread obtainer = new Thread(new ThreadStart(delegate { obtained = op.Obtain(); }));
            obtainer.IsBackground = true;
            obtainer.Start();
            Thread.Sleep(200);     // ensure obtainer has a chance to start and block
            Assert.IsNull(obtained);
            Assert.IsTrue(obtainer.IsAlive);
            Assert.IsFalse(obtainer.ThreadState == ThreadState.Running);

            Assert.IsFalse(op.Available);
            Assert.AreEqual(0, rehabed);
            Assert.AreEqual(0, destroyed);
            op.Ruined(allocated);
            Assert.AreEqual(2, created, "returning a ruined object should create a new one");
            Assert.AreEqual(0, rehabed);
            Assert.AreEqual(1, destroyed);

            // ensure obtainer has a chance to start and block
            obtainer.Join(500);     // ensure obtainer has a chance to start and block
            Assert.IsFalse(obtainer.IsAlive, "waiting thread should be dead");
            Assert.IsNotNull(obtained);
            Assert.IsFalse(allocated == obtained, "should not be the same object");

            op.Dispose();
            Assert.AreEqual(0, rehabed);
            Assert.AreEqual(2, destroyed);
            Assert.AreEqual(0, op.Count);
        }
Exemplo n.º 2
0
        public void TestBasicsStrict()
        {
            List<object> allocated = new List<object>();
            int created = 0;
            int rehabed = 0;
            int destroyed = 0;
            Pool<object> op = new StrictPool<object>(2, 3,
                delegate() { created++; return new object(); },
                o => rehabed++, o => destroyed++);
            Assert.AreEqual(2, op.Count, "strict pools should immediately meet low-water");
            Assert.AreEqual(2, created);
            Assert.IsTrue(op.Available);

            allocated.Add(op.Obtain());
            Assert.IsTrue(op.Available);
            Assert.AreEqual(2, op.Count);
            Assert.AreEqual(2, created);

            allocated.Add(op.Obtain());
            Assert.IsTrue(op.Available);
            Assert.AreEqual(2, op.Count);
            Assert.AreEqual(2, created);

            allocated.Add(op.Obtain());
            Assert.IsFalse(op.Available);
            Assert.AreEqual(3, op.Count);
            Assert.AreEqual(3, created);

            Assert.IsNull(op.TryObtain());

            object obtained = null;
            Thread obtainer = new Thread(new ThreadStart(delegate { obtained = op.Obtain(); }));
            obtainer.IsBackground = true;
            obtainer.Start();
            Thread.Sleep(200);     // ensure obtainer has a chance to start and block
            Assert.IsTrue(obtainer.IsAlive);
            Assert.IsNull(obtained);
            Assert.IsFalse(obtainer.ThreadState == ThreadState.Running);
            Assert.AreEqual(3, created, "shouldn't have created a new object");

            Assert.IsFalse(op.Available);
            op.Return(allocated[0]);
            allocated.RemoveAt(0);
            Assert.AreEqual(3, created, "shouldn't have created a new object");
            Assert.AreEqual(1, rehabed);

            obtainer.Join(500);     // ensure obtainer has a chance to start and block
            Assert.IsFalse(obtainer.IsAlive);
            Assert.IsNotNull(obtained); ;
            Assert.AreEqual(3, created, "shouldn't have created a new object");

            op.Dispose();
            Assert.AreEqual(3, destroyed);
            Assert.AreEqual(0, op.Out);
            Assert.AreEqual(0, op.Count);
        }