static int AddResetItemListener(IntPtr L)
    {
        try
        {
            ToLua.CheckArgsCount(L, 2);
            Common.UI.Components.ScrollContentExpand obj = (Common.UI.Components.ScrollContentExpand)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.ScrollContentExpand));
            UnityEngine.Events.UnityAction <UnityEngine.GameObject, int> arg0 = null;
            LuaTypes funcType2 = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (UnityEngine.Events.UnityAction <UnityEngine.GameObject, int>)ToLua.CheckObject(L, 2, typeof(UnityEngine.Events.UnityAction <UnityEngine.GameObject, int>));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(UnityEngine.Events.UnityAction <UnityEngine.GameObject, int>), func) as UnityEngine.Events.UnityAction <UnityEngine.GameObject, int>;
            }

            obj.AddResetItemListener(arg0);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 static int RefreshAllContentItems(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Common.UI.Components.ScrollContentExpand obj = (Common.UI.Components.ScrollContentExpand)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.ScrollContentExpand));
         obj.RefreshAllContentItems();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ScrollToBottom(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Common.UI.Components.ScrollContentExpand obj = (Common.UI.Components.ScrollContentExpand)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.ScrollContentExpand));
         float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
         obj.ScrollToBottom(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int RefreshCount(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         Common.UI.Components.ScrollContentExpand obj = (Common.UI.Components.ScrollContentExpand)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.ScrollContentExpand));
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
         obj.RefreshCount(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Init(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         Common.UI.Components.ScrollContentExpand obj = (Common.UI.Components.ScrollContentExpand)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.ScrollContentExpand));
         int   arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         bool  arg1 = LuaDLL.luaL_checkboolean(L, 3);
         float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
         obj.Init(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int get_scrollRect(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Common.UI.Components.ScrollContentExpand obj = (Common.UI.Components.ScrollContentExpand)o;
            UnityEngine.UI.ScrollRect ret = obj.scrollRect;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index scrollRect on a nil value" : e.Message));
        }
    }