public void Increment(ScoreEnum whichScore) { if (whichScore == ScoreEnum.AiScore) { AiScoreTxt.text = (++AiScore).ToString(); } else { PlayerScoreTxt.text = (++PlayerScore).ToString(); } }
public String ParseScore(ScoreEnum score) { switch (score) { case ScoreEnum.s0: return("0"); case ScoreEnum.s15: return("15"); case ScoreEnum.s30: return("30"); case ScoreEnum.s40: return("40"); case ScoreEnum.sAdvantage: return("A"); } return(""); }
private ScoreEnum GetPreviousScore(ScoreEnum currentScore) { return(Enum.GetValues(typeof(ScoreEnum)).Cast <ScoreEnum>() .Where(e => (int)e > (int)currentScore) .OrderBy(e => e).First()); }
private ScoreEnum GetNextScore(ScoreEnum currentScore) { return(Enum.GetValues(typeof(ScoreEnum)).Cast <ScoreEnum>().First(e => (int)e > (int)currentScore)); }