/// <summary>
        /// Adds map node to the json
        /// </summary>
        /// <param name="data">Json object where data will be added</param>
        /// <param name="scenarioMap">Scenario map to serialize</param>
        private static void AddMapNode(JSONObject data, ScenarioMapManager.MapMetaData scenarioMap)
        {
            var mapNode = new JSONObject();

            data.Add("map", mapNode);
            mapNode.Add("id", new JSONString(scenarioMap.guid));
            mapNode.Add("name", new JSONString(scenarioMap.name));
            mapNode.Add("parameterType", new JSONString("map"));
        }
Exemplo n.º 2
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        /// <summary>
        /// Method called when new map is loaded
        /// </summary>
        /// <param name="mapData">Loaded map data</param>
        private void OnMapChanged(ScenarioMapManager.MapMetaData mapData)
        {
            for (var i = navOrigins.Count - 1; i >= 0; i--)
            {
                var navOrigin = navOrigins[i];
                navOrigin.RemoveFromMap();
                navOrigin.Dispose();
            }
            navOrigins.Clear();
            mapNavOriginsPositions.Clear();

            LoadMapNavOrigins();
        }
Exemplo n.º 3
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        /// <summary>
        /// Method called when new map is loaded
        /// </summary>
        /// <param name="mapMetaData">The loaded map meta data</param>
        /// <exception cref="ArgumentException">There is no button corresponding to the loaded map</exception>
        private void OnMapLoaded(ScenarioMapManager.MapMetaData mapMetaData)
        {
            if (currentMapButton != null)
            {
                currentMapButton.UnmarkCurrent();
            }
            var mapCorrespondingButton = buttons.Find((button) => button.MapName == mapMetaData.name);

            if (mapCorrespondingButton == null)
            {
                throw new ArgumentException("Could not find button corresponding to loaded map.");
            }
            mapCorrespondingButton.MarkAsCurrent();
            currentMapButton = mapCorrespondingButton;
        }