Exemplo n.º 1
0
        public void Save(string saveFile)
        {
            int buildIndex = SceneManager.GetActiveScene().buildIndex;

            SaveSlotDB saveSlotDB = Resources.Load <SaveSlotDB>("Game/SaveSlotDB");

            saveSlotDB.AddSaveRecord(saveFile);

            Dictionary <string, object> state = LoadFile(saveFile);

            CaptureState(state);
            SaveFile(saveFile, state);
        }