Material GetMaterial(PipLight light) { if (light.shadowType == LightShadows.None) { return light.cookie == null ? PointNoShadows : PointCookieNoShadows; } else if (light.shadowType == LightShadows.Hard) { return light.cookie == null ? PointHardShadows : PointCookieHardShadows; } else { return light.cookie == null ? PointSoftShadows : PointCookieSoftShadows; } }
public void Remove(PipLight o) { m_Lights.Remove (o); }
public void Add(PipLight o) { Remove (o); m_Lights.Add (o); }