public override void GetDepsFrom(object obj, GetDepsFromContext context)
        {
            base.GetDepsFrom(obj, context);
            if (obj == null)
            {
                return;
            }

            ParticleSystem.CollisionModule o = (ParticleSystem.CollisionModule)obj;
            for (int i = 0; i < o.maxPlaneCount; ++i)
            {
                AddDep(o.GetPlane(i), context);
            }
        }
        public override void ReadFrom(object obj)
        {
            base.ReadFrom(obj);
            if (obj == null)
            {
                return;
            }

            ParticleSystem.CollisionModule o = (ParticleSystem.CollisionModule)obj;
            m_planes = new long[o.maxPlaneCount];
            for (int i = 0; i < o.maxPlaneCount; ++i)
            {
                m_planes[i] = ToID(o.GetPlane(i));
            }
        }