void Start()
    {
        isAnimating   = true;
        changeTexture = true;
        ollyState     = ollyAnimationStates.olly_idle1;
        ollyPrevState = ollyState;

        camera         = GameObject.Find("Camera");
        gameController = camera.GetComponent <PG_GameController>();

        if (shapesRefrence != null)
        {
            soundManager = shapesRefrence.GetComponent <PG_SoundManager>();
        }
    }
 // Use this for initialization
 void Start()
 {
     standingShapeTiltAngle = 5F;
     referent_shapeWithHint = GameObject.FindGameObjectWithTag("pg_referent_shapeWithHint");
     olly            = GameObject.Find("pg_olly");
     icky            = GameObject.FindGameObjectWithTag("pg_icky");
     referent_bubble = GameObject.FindGameObjectWithTag("pg_referent_bubble");
     referent_shape  = GameObject.FindGameObjectWithTag("pg_referent_shape");
     referent_hint   = GameObject.FindGameObjectWithTag("pg_referent_hint");
     camera          = GameObject.Find("Camera");
     ollyParent      = GameObject.Find("OllyReferentContainer");
     shapeShadow     = GameObject.Find("shape_shadow");
     // ---- Get game controller script on Main Camera
     gameController = camera.GetComponent <PG_GameController>();
     if (olly != null)
     {
         ollyAnimationsSR = olly.GetComponent <PG_OllyAnimations>();
     }
     camera         = GameObject.Find("Camera");
     gameController = camera.GetComponent <PG_GameController>();
 }
    void Start()
    {
        isAnimating   = true;
        changeTexture = true;
        ollyState 	  = ollyAnimationStates.olly_idle1;
        ollyPrevState = ollyState;

        camera 				= 	GameObject.Find("Camera");
        gameController		= camera.GetComponent<PG_GameController>();

        if(shapesRefrence!=null)
        soundManager = shapesRefrence.GetComponent<PG_SoundManager>();
    }
 // Use this for initialization
 void Start()
 {
     standingShapeTiltAngle  =	5F;
     referent_shapeWithHint	=	GameObject.FindGameObjectWithTag("pg_referent_shapeWithHint");
                olly			=	GameObject.Find("pg_olly");
                icky			=	GameObject.FindGameObjectWithTag("pg_icky");
         referent_bubble		=	GameObject.FindGameObjectWithTag("pg_referent_bubble");
         referent_shape		=	GameObject.FindGameObjectWithTag("pg_referent_shape");
         referent_hint		=	GameObject.FindGameObjectWithTag("pg_referent_hint");
         camera 				= 	GameObject.Find("Camera");
         ollyParent			=	GameObject.Find("OllyReferentContainer");
         shapeShadow			=   GameObject.Find("shape_shadow");
     // ---- Get game controller script on Main Camera
         gameController	= camera.GetComponent<PG_GameController>();
     if(olly!=null)
     ollyAnimationsSR	= olly.GetComponent<PG_OllyAnimations>();
     camera 				= 	GameObject.Find("Camera");
     gameController		= camera.GetComponent<PG_GameController>();
 }