private void OpenAddCityOverlay()
 {
     Overlays.Location.AddCityOverlay addCity = new Overlays.Location.AddCityOverlay();
     addCity.OnExit += CityOverlays_OnExit;
     addCity.Owner   = Framework.UI.Controls.Window.GetWindow(this);
     addCity.Show();
 }
 private void OpenAddCityOverlay()
 {
     Overlays.Location.AddCityOverlay addCity = new Overlays.Location.AddCityOverlay();
     addCity.OnExit += CityOverlays_OnExit;
     addCity.Owner = Framework.UI.Controls.Window.GetWindow(this);
     addCity.Show();
 }