Exemplo n.º 1
0
 //private AudioSource audioSource;
 void Start()
 {
     enemySonar   = GetComponent <MonsterSonar>();
     epController = GameObject.FindGameObjectWithTag("GameController").GetComponent <EPController>();
     hitTrigger   = Animator.StringToHash("hit");
     dieBool      = Animator.StringToHash("die");
     anim         = transform.GetComponent <Animator>();
     animateDoor  = GameObject.FindGameObjectWithTag("endGate").GetComponent <AnimateDoor>();
     //audioSource = GetComponent<AudioSource>();
 }
Exemplo n.º 2
0
 void Start()
 {
     agent        = GetComponent <UnityEngine.AI.NavMeshAgent>();
     player       = GameObject.FindGameObjectWithTag("Player");
     playerHealth = player.GetComponent <PlayerHealth>();
     enemySonar   = GetComponent <MonsterSonar>();
     enemyHealth  = GetComponent <MonsterHealth>();
     anim         = transform.GetComponent <Animator>();
     attackBool   = Animator.StringToHash("attack");
     lookBool     = Animator.StringToHash("look");
 }