/***************************************************/ public static LoadAxis LoadAxisToBHoM(this string cSys) { LoadAxis axis = new LoadAxis(); switch (cSys) { case "Global": axis = LoadAxis.Global; break; case "Local": axis = LoadAxis.Local; break; default: axis = LoadAxis.Global; break; } return(axis); }
/***************************************************/ public static string ToCSI(this LoadAxis axis) { string cSys = ""; switch (axis) { case LoadAxis.Global: cSys = "Global"; break; case LoadAxis.Local: cSys = "Local"; break; default: cSys = "Global"; break; } return(cSys); }
/***************************************************/ public static PointVelocity PointVelocity(Loadcase loadcase, BHoMGroup <Node> group, Vector translation = null, Vector rotation = null, LoadAxis axis = LoadAxis.Global, string name = "") { if (translation == null && rotation == null) { throw new ArgumentException("Point velocity requires either the translation or the rotation vector to be defined"); } return(new PointVelocity { Loadcase = loadcase, Objects = group, TranslationalVelocity = translation == null ? new Vector() : translation, RotationalVelocity = rotation == null ? new Vector() : rotation, Axis = axis, Name = name }); }
/***************************************************/ public static PointForce PointForce(Loadcase loadcase, BHoMGroup <Node> group, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, string name = "") { if (force == null && moment == null) { throw new ArgumentException("Point force requires either the force or the moment vector to be defined"); } return(new PointForce { Loadcase = loadcase, Objects = group, Force = force == null ? new Vector() : force, Moment = moment == null ? new Vector() : moment, Axis = axis, Name = name }); }
/***************************************************/ public static BarVaryingDistributedLoad BarVaryingDistributedLoad(Loadcase loadcase, IEnumerable <Bar> objects, double distFromA = 0, Vector forceA = null, Vector momentA = null, double distFromB = 0, Vector forceB = null, Vector momentB = null, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(BarVaryingDistributedLoad(loadcase, new BHoMGroup <Bar>() { Elements = objects.ToList() }, distFromA, forceA, momentA, distFromB, forceB, momentB, axis, projected, name)); }
/***************************************************/ public static BarUniformlyDistributedLoad BarUniformlyDistributedLoad(Loadcase loadcase, IEnumerable <Bar> objects, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(BarUniformlyDistributedLoad(loadcase, new BHoMGroup <Bar>() { Elements = objects.ToList() }, force, moment, axis, projected, name)); }
/***************************************************/ public static BarTemperatureLoad BarTemperatureLoad(Loadcase loadcase, double temperatureChange, IEnumerable <Bar> objects, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(BarTemperatureLoad(loadcase, temperatureChange, new BHoMGroup <Bar>() { Elements = objects.ToList() }, axis, projected, name)); }
/***************************************************/ public static BarPointLoad BarPointLoad(Loadcase loadcase, double distFromA, IEnumerable <Bar> objects, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, string name = "") { return(BarPointLoad(loadcase, new BHoMGroup <Bar>() { Elements = objects.ToList() }, distFromA, force, moment, axis, name)); }
public static PointVelocity PointVelocity(Loadcase loadcase, IEnumerable <Node> objects, Vector translationalVelocity = null, Vector rotationalVelocity = null, LoadAxis axis = LoadAxis.Global, string name = "") { BHoMGroup <Node> group = new BHoMGroup <Node>(); if (objects == null) { group = null; } else { group.Elements = objects.ToList(); } return(PointVelocity(loadcase, group, translationalVelocity, rotationalVelocity, axis, name)); }
public static PointVelocity PointVelocity(Loadcase loadcase, BHoMGroup <Node> group, Vector translationalVelocity = null, Vector rotationalVelocity = null, LoadAxis axis = LoadAxis.Global, string name = "") { if (translationalVelocity == null && rotationalVelocity == null) { Reflection.Compute.RecordError("PointVelocity requires at least the translation or the rotation vector to be defined"); return(null); } return(new PointVelocity { Loadcase = loadcase, Objects = group, TranslationalVelocity = translationalVelocity == null ? new Vector() : translationalVelocity, RotationalVelocity = rotationalVelocity == null ? new Vector() : rotationalVelocity, Axis = axis, Name = name }); }
public static ContourLoad ContourLoad(Polyline contour, Vector loadVector, Loadcase loadcase, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(new ContourLoad { Contour = contour, Force = loadVector, Loadcase = loadcase, Axis = axis, Projected = projected, Name = name }); }
public static BarUniformTemperatureLoad BarUniformTemperatureLoad(Loadcase loadcase, double temperatureChange, IEnumerable <Bar> objects, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { BHoMGroup <Bar> group = new BHoMGroup <Bar>(); if (objects == null) { group = null; } else { group.Elements = objects.ToList(); } return(loadcase.IsNull() ? null : new BarUniformTemperatureLoad { Loadcase = loadcase, TemperatureChange = temperatureChange, Objects = group, Axis = axis, Projected = projected, Name = name }); }
public static BarPointLoad BarPointLoad(Loadcase loadcase, double distFromA, IEnumerable <Bar> objects, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, string name = "") { BHoMGroup <Bar> group = new BHoMGroup <Bar>(); if (objects == null) { group = null; } else { group.Elements = objects.ToList(); } return(BarPointLoad(loadcase, group, distFromA, force, moment, axis, name)); }
public static BarPointLoad BarPointLoad(Loadcase loadcase, BHoMGroup <Bar> group, double distFromA, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, string name = "") { if (force == null && moment == null) { Reflection.Compute.RecordError("BarPointLoad requires at least the force or the moment vector to be defined."); return(null); } return(new BarPointLoad { Loadcase = loadcase, DistanceFromA = distFromA, Force = force == null ? new Vector() : force, Moment = moment == null ? new Vector() : moment, Objects = group, Axis = axis, Name = name }); }
private static List <ILoad> DistributedBarLoadsFromSt7(double loadX, double loadY, double loadZ, int distributionType, double barLength, double[] forces, double[] moments, Loadcase ldcase, Bar bar, bool projected, LoadAxis loadAxis) { List <ILoad> bhLoads = new List <ILoad>(); double a; double b; if (IsZeroSqLength(forces)) { a = moments[4]; b = moments[5]; } else { a = forces[4]; b = forces[5]; } ILoad bhLoad; ILoad bhLoad2; ILoad bhLoad3; switch (distributionType) { case St7.dlConstant: bhLoad = new BarUniformlyDistributedLoad() { Moment = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], Force = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad); break; case St7.dlLinear: if (moments[0] == moments[1] && forces[0] == forces[1] && a == 0 && b == 0) { bhLoad = new BarUniformlyDistributedLoad() { Moment = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], Force = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; } else { bhLoad = new BarVaryingDistributedLoad() { StartPosition = barLength * a, EndPosition = barLength * b, MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[1], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[1], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; } bhLoads.Add(bhLoad); break; case St7.dlTriangular: bhLoad = new BarVaryingDistributedLoad() { StartPosition = 0, EndPosition = barLength * (1 - a), MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[2], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[2], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad); bhLoad2 = new BarVaryingDistributedLoad() { StartPosition = barLength * a, EndPosition = 0, MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[3], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[3], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad2); break; case St7.dlThreePoint0: bhLoad = new BarVaryingDistributedLoad() { StartPosition = 0, EndPosition = barLength * (1 - a), MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[2], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[2], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad); bhLoad2 = new BarVaryingDistributedLoad() { StartPosition = barLength * a, EndPosition = barLength * b, MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[1], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[1], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad2); break; case St7.dlThreePoint1: bhLoad = new BarVaryingDistributedLoad() { StartPosition = barLength * a, EndPosition = barLength * b, MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[1], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[1], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad); bhLoad2 = new BarVaryingDistributedLoad() { StartPosition = barLength * (1 - b), EndPosition = 0, MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[1], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[3], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[1], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[3], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad2); break; case St7.dlTrapezoidal: bhLoad = new BarVaryingDistributedLoad() { StartPosition = 0, EndPosition = barLength * (1 - a), MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[2], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[2], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad); bhLoad2 = new BarVaryingDistributedLoad() { StartPosition = barLength * a, EndPosition = barLength * b, MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[0], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[1], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[0], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[1], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad2); bhLoad3 = new BarVaryingDistributedLoad() { StartPosition = barLength * (1 - b), EndPosition = 0, MomentAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[1], MomentAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * moments[3], ForceAtStart = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[1], ForceAtEnd = BH.Engine.Geometry.Create.Vector(loadX, loadY, loadZ) * forces[3], Loadcase = ldcase, Projected = projected, Axis = loadAxis, Objects = new BHoMGroup <Bar>() { Elements = { bar } } }; bhLoads.Add(bhLoad3); break; } return(bhLoads); }
/***************************************************/ public static AreaUniformalyDistributedLoad AreaUniformalyDistributedLoad(Loadcase loadcase, Vector pressure, IEnumerable <IAreaElement> objects, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(AreaUniformalyDistributedLoad(loadcase, pressure, new BHoMGroup <IAreaElement>() { Elements = objects.ToList() }, axis, projected, name)); }
/***************************************************/ public static BarPointLoad BarPointLoad(Loadcase loadcase, BHoMGroup <Bar> group, double distFromA, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, string name = "") { if (force == null && moment == null) { throw new ArgumentException("Bar point load requires either the force or the moment vector to be defined"); } return(new BarPointLoad { Loadcase = loadcase, DistanceFromA = distFromA, Force = force == null ? new Vector() : force, Moment = moment == null ? new Vector() : moment, Objects = group, Axis = axis, Name = name }); }
public static BarUniformlyDistributedLoad BarUniformlyDistributedLoad(Loadcase loadcase, BHoMGroup <Bar> group, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { if (force == null && moment == null) { Reflection.Compute.RecordError("BarUniformLoad requires at least the force or the moment vector to be defined"); return(null); } return(new BarUniformlyDistributedLoad { Loadcase = loadcase, Objects = group, Force = force == null ? new Vector() : force, Moment = moment == null ? new Vector() : moment, Axis = axis, Name = name, Projected = projected }); }
/***************************************************/ public static BarTemperatureLoad BarTemperatureLoad(Loadcase loadcase, double temperatureChange, BHoMGroup <Bar> group, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(new BarTemperatureLoad { Loadcase = loadcase, TemperatureChange = temperatureChange, Objects = group, Axis = axis, Projected = projected, Name = name }); }
/***************************************************/ /**** Private Methods ****/ /***************************************************/ private static Vector[] BarForceVectors(Bar bar, Vector globalForce, Vector globalMoment, LoadAxis axis, bool isProjected, out Cartesian system) { if (axis == LoadAxis.Global) { system = null; if (isProjected) { Point startPos = bar.StartNode.Position(); Vector tan = bar.Tangent(); Vector tanUnit = tan.Normalise(); Vector forceUnit = globalForce.Normalise(); Vector momentUnit = globalMoment.Normalise(); double scaleFactorForce = (tanUnit - tanUnit.DotProduct(forceUnit) * forceUnit).Length(); double scaleFactorMoment = (tanUnit - tanUnit.DotProduct(momentUnit) * momentUnit).Length(); return(new Vector[] { globalForce *scaleFactorForce, globalMoment *scaleFactorMoment }); } else { return(new Vector[] { globalForce, globalMoment }); } } else { Vector normal = bar.Normal(); Vector tan = bar.Tangent(); Vector tanUnit = tan.Normalise(); Vector y = normal.CrossProduct(tanUnit); system = new Cartesian(new Point(), tanUnit, y, normal); return(new Vector[] { globalForce, globalMoment }); } }
/***************************************************/ public static BarUniformlyDistributedLoad BarUniformlyDistributedLoad(Loadcase loadcase, BHoMGroup <Bar> group, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { if (force == null && moment == null) { throw new ArgumentException("Bar uniform load requires either the force or the moment vector to be defined"); } return(new BarUniformlyDistributedLoad { Loadcase = loadcase, Objects = group, Force = force == null? new Vector(): force, Moment = moment == null? new Vector():moment, Axis = axis, Name = name, Projected = projected }); }
public static AreaUniformlyDistributedLoad AreaUniformlyDistributedLoad(Loadcase loadcase, Vector pressure, IEnumerable <IAreaElement> objects, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(new AreaUniformlyDistributedLoad { Loadcase = loadcase, Pressure = pressure, Objects = new BHoMGroup <IAreaElement>() { Elements = objects.ToList() }, Axis = axis, Projected = projected, Name = name }); }
/***************************************************/ public static BarVaryingDistributedLoad BarVaryingDistributedLoad(Loadcase loadcase, BHoMGroup <Bar> group, double distFromA = 0, Vector forceA = null, Vector momentA = null, double distFromB = 0, Vector forceB = null, Vector momentB = null, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { if ((forceA == null || forceB == null) && (momentA == null || momentB == null)) { throw new ArgumentException("Bar varying load requires either the force at A and B OR the moment at A and B to be defined"); } return(new BarVaryingDistributedLoad { Loadcase = loadcase, Objects = group, DistanceFromA = distFromA, DistanceFromB = distFromB, ForceA = forceA == null ? new Vector() : forceA, ForceB = forceB == null ? new Vector():forceB, MomentA = momentA == null? new Vector() : momentA, MomentB = momentB == null? new Vector() : momentB, Projected = projected, Axis = axis, Name = name }); }
public static AreaUniformlyDistributedLoad AreaUniformalyDistributedLoad(Loadcase loadcase, Vector pressure, BHoMGroup <IAreaElement> group, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(AreaUniformlyDistributedLoad(loadcase, pressure, group, axis, projected, name)); }
/***************************************************/ /**** Public Methods ****/ /***************************************************/ public static ILoad Load(LoadType type, Loadcase loadCase, List <double> magnitude, string groupName, LoadAxis axis, bool isProjected, string units = "kN") { units = units.ToUpper(); units = units.Replace(" ", ""); double sFac = 1; switch (units) { case "N": case "NEWTON": case "NEWTONS": sFac = 1; break; case "KN": case "KILONEWTON": case "KILONEWTONS": sFac = 1000; break; case "C": case "CELSIUS": case "K": case "KELVIN": sFac = 1; break; default: throw new ArgumentException("Unrecognised unit type"); } Vector force = null; Vector moment = null; double mag; if (magnitude.Count < 1) { throw new ArgumentException("Need at least one maginute value"); } mag = magnitude[0] * sFac; if (magnitude.Count > 2) { force = new Vector() { X = magnitude[0], Y = magnitude[1], Z = magnitude[2] } } *sFac; if (magnitude.Count > 5) { moment = new Vector() { X = magnitude[3], Y = magnitude[4], Z = magnitude[5] } } *sFac; switch (type) { case LoadType.Selfweight: { BHoMGroup <BHoMObject> group = new BHoMGroup <BHoMObject>() { Name = groupName }; return(GravityLoad(loadCase, force, group, groupName)); } case LoadType.PointForce: { BHoMGroup <Node> group = new BHoMGroup <Node>() { Name = groupName }; return(PointForce(loadCase, group, force, moment, axis, groupName)); } case LoadType.PointDisplacement: { BHoMGroup <Node> group = new BHoMGroup <Node>() { Name = groupName }; return(PointDisplacement(loadCase, group, force, moment, axis, groupName)); } case LoadType.PointVelocity: { BHoMGroup <Node> group = new BHoMGroup <Node>() { Name = groupName }; return(PointVelocity(loadCase, group, force, moment, axis, groupName)); } case LoadType.PointAcceleration: { BHoMGroup <Node> group = new BHoMGroup <Node>() { Name = groupName }; return(PointAcceleration(loadCase, group, force, moment, axis, groupName)); } case LoadType.BarUniformLoad: { BHoMGroup <Bar> group = new BHoMGroup <Bar>() { Name = groupName }; return(BarUniformlyDistributedLoad(loadCase, group, force, moment, axis, isProjected, groupName)); } case LoadType.BarTemperature: { BHoMGroup <Bar> group = new BHoMGroup <Bar>() { Name = groupName }; return(BarTemperatureLoad(loadCase, mag, group, axis, isProjected, groupName)); } case LoadType.AreaUniformLoad: { BHoMGroup <IAreaElement> group = new BHoMGroup <IAreaElement>() { Name = groupName }; return(AreaUniformalyDistributedLoad(loadCase, force, group, axis, isProjected, groupName)); } case LoadType.BarVaryingLoad: case LoadType.BarPointLoad: case LoadType.AreaTemperature: case LoadType.Pressure: case LoadType.Geometrical: default: throw new NotImplementedException("Load type not implemented"); } }
/***************************************************/ public static AreaTemperatureLoad AreaTemperatureLoad(Loadcase loadcase, double t, BHoMGroup <IAreaElement> group, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(new AreaTemperatureLoad { Loadcase = loadcase, TemperatureChange = t, Objects = group, Axis = axis, Projected = projected, Name = name }); }
/***************************************************/ public static PointForce PointForce(Loadcase loadcase, IEnumerable <Node> objects, Vector force = null, Vector moment = null, LoadAxis axis = LoadAxis.Global, string name = "") { return(PointForce(loadcase, new BHoMGroup <Node>() { Elements = objects.ToList() }, force, moment, axis, name)); }
/***************************************************/ public static AreaTemperatureLoad AreaTemperatureLoad(Loadcase loadcase, double t, IEnumerable <IAreaElement> objects, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(AreaTemperatureLoad(loadcase, t, new BHoMGroup <IAreaElement>() { Elements = objects.ToList() }, axis, projected, name)); }
/***************************************************/ public static PointVelocity PointVelocity(Loadcase loadcase, IEnumerable <Node> objects, Vector translation = null, Vector rotation = null, LoadAxis axis = LoadAxis.Global, string name = "") { return(PointVelocity(loadcase, new BHoMGroup <Node>() { Elements = objects.ToList() }, translation, rotation, axis, name)); }
/***************************************************/ public static AreaUniformalyDistributedLoad AreaUniformalyDistributedLoad(Loadcase loadcase, Vector pressure, BHoMGroup <IAreaElement> group, LoadAxis axis = LoadAxis.Global, bool projected = false, string name = "") { return(new AreaUniformalyDistributedLoad { Loadcase = loadcase, Pressure = pressure, Objects = group, Axis = axis, Projected = projected, Name = name }); }