Exemplo n.º 1
0
 public Clouds(Level.LevelSelected level, GraphicsDevice gd, SpriteBatch sb, ContentManager cm, Random rand)
 {
     this._level = level;
     cloud = cm.Load<Texture2D>("Backgrounds/Clouds");
     this.rand = rand;
     this._Yoffset = rand.Next(-1000, -600);
     this._Xoffset = rand.Next(2000, 3000);
 }
Exemplo n.º 2
0
 public Background(Level.LevelSelected level, GraphicsDevice gd, SpriteBatch sb, ContentManager cm)
 {
     this._level = level;
     _backGround = CreateBackground(gd, sb, cm);
 }