public int SummerIncrease(IFirTree firTree) { int summerIncrease = 5; firTree.GrowFirTree(summerIncrease); return(summerIncrease); }
public int WinterIncrease(IFirTree firTree) { int winterIncrease = 1; firTree.GrowFirTree(winterIncrease); return(winterIncrease); }
public bool AddFirTree(IFirTree firTree) { this.firTree = firTree; if (firTree != null) { return(true); } else { return(false); } }
public void SetUp() { double deltaHeight = 1.2; int needleLength = 11; int numberOfCones = 24; forest = new Forest(); forest.BornFirTree(deltaHeight, needleLength, numberOfCones); firTree = forest.FirTrees[0]; }
public void SetUp() { firTree = new FirTree(); }
public void Setup() { firTree = new FirTree(); }
public void SetUp() { forest = new Forest(); firTree = new FirTree(); }
public int ShowHightFirTree(int year, IFirTree firTree) { return((WinterIncrease(firTree) + SummerIncrease(firTree)) * year); }