Exemplo n.º 1
0
    public void OnDeselect()
    {
        gui = GameObject.Find("CPU").GetComponent<GuiTowerSpawnMenu>();

        isSelected = false;
        towerRadius.SetActive(false);
        //gui.upMode = false;
    }
Exemplo n.º 2
0
    public void OnSelect()
    {
        if (!selectable) return;
        gui = GameObject.Find("CPU").GetComponent<GuiTowerSpawnMenu>();

        gui.currentTower = this.transform.parent.gameObject;

        isSelected = true;
        towerRadius.SetActive(true);
        UpdateRadius();
        gui.upMode = true;
    }