static WindowManager() { ChatWindows = new ConcurrentBag<ChatWindow>(); GrowlWindow = new GrowlNotifications(); _uiLagWindowThread = new Thread(() => { UiLagWindow = new UiLagWindow(); _uiLagWindowDispatcher = Dispatcher.CurrentDispatcher; System.Windows.Threading.Dispatcher.Run(); }); _uiLagWindowThread.Name = "Lag Window UI Thread"; _uiLagWindowThread.SetApartmentState(ApartmentState.STA); _uiLagWindowThread.Start(); }
static WindowManager() { ChatWindows = new ConcurrentBag<ChatWindow>(); GrowlWindow = new GrowlNotifications(); }