Exemplo n.º 1
0
 private void Start()
 {
     InitializeCarts();
     InitializeData();
     InitializeStateMachine();
     c_controllerData.i = GlobalGameData.GetSettingsInt(CurrentTarget);
     ValueDisplay.text  = c_controllerData.i.ToString();
 }
Exemplo n.º 2
0
    public override void InitializeData()
    {
        c_controllerData = new EditControllerData();
        c_controllerData.b_editorActive = false;
        c_controllerData.b = default;

        c_controllerData.i     = GlobalGameData.GetSettingsInt(CurrentTarget);
        c_controllerData.i_max = (int)FullScreenMode.Windowed;
        c_controllerData.i_min = Constants.ZERO;

        c_controllerData.f   = default;
        c_controllerData.res = default;

        c_controllerData.f_currentTickTime = Constants.ZERO_F;
        c_controllerData.f_maxTickTime     = Constants.LONG_DATA_EDIT_TICK_TIME;
    }
    private void Start()
    {
        base.InitializeCarts();
        InitializeData();
        base.InitializeStateMachine();

        int optionValue = GlobalGameData.GetSettingsInt(CurrentTarget);

        for (int i = 0; i < MappedValues.Length; i++)
        {
            if (optionValue == MappedValues[i])
            {
                c_controllerData.i = i;
                break;
            }
        }

        ValueDisplay.text = MappedValues[c_controllerData.i].ToString() + "x";
    }
Exemplo n.º 4
0
    private void Start()
    {
        l_resolutions  = Screen.resolutions;
        i_currentValue = FindCurrentResolutionIndex();

        InitializeCarts();
        InitializeData();
        InitializeStateMachine();
        // get the settings resolution
        c_controllerData.i = GlobalGameData.GetSettingsInt(CurrentTarget);

        // if the resolution isn't valid...
        if (c_controllerData.i < 0 || c_controllerData.i >= l_resolutions.Length)
        {
            // get the arbitary value already loaded
            c_controllerData.i = i_currentValue;
        }
        ValueDisplay.text = l_resolutions[c_controllerData.i].ToString();
    }